MaxMAnAtArms
2017-05-30, 06:21 PM
1234567890
Edit: The orginal question was pretty much " QQ i suck at reading Artificer how to craft due to a post i ran into that confused me.Tell me how to to do it step by step please and thank you. "
Im aware this isnt a chatroom. the reason it was deleted is Im just going to go off what I have and what the book says. if the Dm states its fine and works I'll run with it. As most rules and Raw/RAI intels DM okays it its fine. So i either doing it right or its wrong. And if wrong DM okay is sufficent. I guess. Bad knowledge if it works just makes it wrong from raw/rai. -Shurg-
And yes I know it takes time but when you see your thread get knocked down towards a second page while others posting just as new as yours gets responds. its a bit dishearting.
Edit 3: Grod that is why i was pretty much just going to let this thread die due to that point of view "i didnt wait I should be punished" would come from someone.Figured might as well be myself.
As for what the issue was.
"""
When crafting items your caster level counts as 2 higher than your artificer level. This has nothing to do with the "CL X" entry in the item cost description(see below)
You can make UMD checks to emulate the spell requirements of required spells. DC = 20+spell level. You get 1 check / day for each required spell and 1 last extra attempt at the end of the crafting period.
You need to watch for the caster level requirements of items but you can boost it in many ways. Most Caster level boosts only work towards spells or certian schools. We need a flat-out CL raise
From the FAQ: "Unless stated specifically, items never have a minimum caster level as a prerequisite. (The “CL” entry is the default caster level of the item, not a requirement for creation.)
From the SRD: "Caster Level
The next item in a notational entry gives the caster level of the item, indicating its relative power. The caster level determines the item’s saving throw bonus, as well as range or other level-dependent aspects of the powers of the item (if variable). It also determines the level that must be contended with should the item come under the effect of a dispel magic spell or similar situation. This information is given in the form "CL x," where "CL" is an abbreviation for caster level and "x" is an ordinal number representing the caster level itself.
For potions, scrolls, and wands, the creator can set the caster level of an item at any number high enough to cast the stored spell and not higher than her own caster level. For other magic items, the caster level is determined by the creator. The minimum caster level is that which is needed to meet the prerequisites given."
Boosting CL for more umph in your wands, not for meeting item prerequisites(see above)
""""
Which from what i thought i had locked down in my head threw me off quite a bit.
Edit: The orginal question was pretty much " QQ i suck at reading Artificer how to craft due to a post i ran into that confused me.Tell me how to to do it step by step please and thank you. "
Im aware this isnt a chatroom. the reason it was deleted is Im just going to go off what I have and what the book says. if the Dm states its fine and works I'll run with it. As most rules and Raw/RAI intels DM okays it its fine. So i either doing it right or its wrong. And if wrong DM okay is sufficent. I guess. Bad knowledge if it works just makes it wrong from raw/rai. -Shurg-
And yes I know it takes time but when you see your thread get knocked down towards a second page while others posting just as new as yours gets responds. its a bit dishearting.
Edit 3: Grod that is why i was pretty much just going to let this thread die due to that point of view "i didnt wait I should be punished" would come from someone.Figured might as well be myself.
As for what the issue was.
"""
When crafting items your caster level counts as 2 higher than your artificer level. This has nothing to do with the "CL X" entry in the item cost description(see below)
You can make UMD checks to emulate the spell requirements of required spells. DC = 20+spell level. You get 1 check / day for each required spell and 1 last extra attempt at the end of the crafting period.
You need to watch for the caster level requirements of items but you can boost it in many ways. Most Caster level boosts only work towards spells or certian schools. We need a flat-out CL raise
From the FAQ: "Unless stated specifically, items never have a minimum caster level as a prerequisite. (The “CL” entry is the default caster level of the item, not a requirement for creation.)
From the SRD: "Caster Level
The next item in a notational entry gives the caster level of the item, indicating its relative power. The caster level determines the item’s saving throw bonus, as well as range or other level-dependent aspects of the powers of the item (if variable). It also determines the level that must be contended with should the item come under the effect of a dispel magic spell or similar situation. This information is given in the form "CL x," where "CL" is an abbreviation for caster level and "x" is an ordinal number representing the caster level itself.
For potions, scrolls, and wands, the creator can set the caster level of an item at any number high enough to cast the stored spell and not higher than her own caster level. For other magic items, the caster level is determined by the creator. The minimum caster level is that which is needed to meet the prerequisites given."
Boosting CL for more umph in your wands, not for meeting item prerequisites(see above)
""""
Which from what i thought i had locked down in my head threw me off quite a bit.