NerdHut
2017-06-07, 11:39 AM
I've been thinking about the aging rules in D&D 3.5 recently. They're interesting, but I have mixed feelings about them. For those not super familiar with them, it boils down to this:
Middle Age: -1 STR, DEX, CON/+1 INT, WIS, CHA
Old Age: Total of -3 STR, DEX, CON/+2 INT, WIS, CHA
Venerable: Total of -6 STR, DEX, CON/+3 INT, WIS, CHA
On the one hand, it seems like a fair trade-off for full casters. By the time they're high level, they've got magic items to help them stand up and it doesn't ridiculously boost their casting stats. On the other hand, martial characters become unplayable as they age. I get that it's realistic, but D&D isn't about being realistic. I should be able to have a 40-year-old human fighter without taking a penalty to every stat that matters to him.
When I run games, I always make the aging rules optional. If you want that incredibly wise old cleric you can do that, but you'd probably better hang back during a big fight. If you want to play a veteran of the war that ended 20 years back, you can do that without the penalties, but you don't get the mental bonuses either.
What are your opinions on aging in D&D?
Middle Age: -1 STR, DEX, CON/+1 INT, WIS, CHA
Old Age: Total of -3 STR, DEX, CON/+2 INT, WIS, CHA
Venerable: Total of -6 STR, DEX, CON/+3 INT, WIS, CHA
On the one hand, it seems like a fair trade-off for full casters. By the time they're high level, they've got magic items to help them stand up and it doesn't ridiculously boost their casting stats. On the other hand, martial characters become unplayable as they age. I get that it's realistic, but D&D isn't about being realistic. I should be able to have a 40-year-old human fighter without taking a penalty to every stat that matters to him.
When I run games, I always make the aging rules optional. If you want that incredibly wise old cleric you can do that, but you'd probably better hang back during a big fight. If you want to play a veteran of the war that ended 20 years back, you can do that without the penalties, but you don't get the mental bonuses either.
What are your opinions on aging in D&D?