SirNibbles
2017-06-12, 07:31 PM
When you take a full-round action, you are able to make use of iteratives, offhand strikes, and bonus attacks from Haste and the like.
"If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon, or for some other reason, you must use a full-round action to be able to make your additional attacks." - Rules Compendium, page 17
The Decisive Strike ACF from the Player's Handbook II, page 51 states: "As a full-round action, make one attack with an unarmed strike or a special monk weapon, using your highest base attack bonus..."
Does the Decisive Strike text contradict the general rule (preventing bonus attacks gained from taking a full round action)? Certain abilities, such as the Whirlwind Attack feat, specifically mention that iteratives and other bonus attacks are sacrificed when making use of that ability.
"When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities (such as the Cleave feat or the haste spell)." - Player's Handbook, page 102
Decisive Strike doesn't have this qualifier. Other classes also get a melee attack when performing a full-round action, such as the Havoc Mage PrC.
"Battlecast (Ex): A havoc mage gains the ability to cast spells of a certain level or lower while making a weapon attack. He may take a full-round action to attack and cast a spell. The
spell must be an arcane spell he knows of 2nd level or lower with a casting time of 1 standard action or less. When using his battlecast ability, a havoc mage may cast spells requiring somatic components even if he has no free hands. Using battlecast does not provoke attacks of opportunity." - Miniatures Handbook, page 20
Since the Havoc Mage is making an attack using a full-round action, should he not benefit from iteratives and bonus attacks?
"If you get more than one attack per round because your base attack bonus is high enough, because you fight with two weapons or a double weapon, or for some other reason, you must use a full-round action to be able to make your additional attacks." - Rules Compendium, page 17
The Decisive Strike ACF from the Player's Handbook II, page 51 states: "As a full-round action, make one attack with an unarmed strike or a special monk weapon, using your highest base attack bonus..."
Does the Decisive Strike text contradict the general rule (preventing bonus attacks gained from taking a full round action)? Certain abilities, such as the Whirlwind Attack feat, specifically mention that iteratives and other bonus attacks are sacrificed when making use of that ability.
"When you use the Whirlwind Attack feat, you also forfeit any bonus or extra attacks granted by other feats, spells, or abilities (such as the Cleave feat or the haste spell)." - Player's Handbook, page 102
Decisive Strike doesn't have this qualifier. Other classes also get a melee attack when performing a full-round action, such as the Havoc Mage PrC.
"Battlecast (Ex): A havoc mage gains the ability to cast spells of a certain level or lower while making a weapon attack. He may take a full-round action to attack and cast a spell. The
spell must be an arcane spell he knows of 2nd level or lower with a casting time of 1 standard action or less. When using his battlecast ability, a havoc mage may cast spells requiring somatic components even if he has no free hands. Using battlecast does not provoke attacks of opportunity." - Miniatures Handbook, page 20
Since the Havoc Mage is making an attack using a full-round action, should he not benefit from iteratives and bonus attacks?