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View Full Version : Who is the best Charmer?



SangoProduction
2017-06-23, 01:25 AM
So, Charm Monster, Psionic Charm, Charm Invocation, and so on. There are many ways of achieving the same result in 3.5, but when it comes down to it, who can do it better, if that's what they are really focusing on?

Before anything, one feat to mention: Combat Charm. This lets you use Charm spells without the penalty from being threatened by you or your allies. So this obviates the 4 levels of Master Specialist. This, logically, would apply, or at least be adaptable, to other charms such as Charm, Psionic.

So, first off is the Charm Invocation that the Warlock has. It's essentially an at-will charm monster. And other than being language dependant, it doesn't appear to state that it is mind-affecting, thus lifting it from that immunity which is near impossible to bypass otherwise. GMs might still not let it bypass the immunity, though. You can only dominate one thing at a time, but there's no consequence other than time for continually trying to charm another guy while having your current one beat the enemy.

-Unfortunately, there doesn't seem to be a true Dominate option, which, depending on your DM, means that this class has limited combat uses for Charm. But hey, at least you can throw down D6s with the best of em?

Sorcerer is the next runner up. Why? Because Wizards find solutions to problems. Sorcerers find problems to solutions. Exactly what we're going for. Well, they've got much more metamagic potential. Spell Focus and Earth Power / Heighten Spell with various metamagic cost reducers (like Incantrix) can go a long way to making it a low-cost, high DC effect that can be spammed out ad nauseum. They do have to spend several of their fairly limited spell slots, but they have more than enough for all the charm-type spells and some utility, even without Knowstones.

Wizards can do this just as well with Red wizard of Thay, and have many of the same metamagic potential as Sorcerer, 1 level earlier. They suffer a bit more from a lack of firepower in the early game, and will have to wait longer to have more freedom to mess around with charms out of combat (fewer spells per day to "waste"), but they get their spell levels 1 level earlier, and aren't completely left in the cold when they know they are facing that insect colony. Is it worth going Red Wizard over Incantrix?

Wilders are quite the interesting fellows. I'd suggest porting over at least the Psionic Enervation bit from Pathfinder. Regardless, with a single power, they have all the charm spells. But, they get all the targets of Charm Monster spell for only +2 spell levels worth of power points (and half of the targets for +1 spell level), which lets Wilders be much more diverse in the creatures they charm significantly faster. If they want the full Monster duration and targets, then they pay the same effective spell level, but who needs more than 8 hours of a slave? Then Extend Power. Also, Psionic Dominate has the option to gain more targets in a single casting.

-And that's all ignoring the fact that Wilder can break the normal cap for maximum power points, getting access to the target diversity even quicker and easier. Further, they get to have better DCs for less investment....downside...there isn't really much investment you *can* do, which lets an optimizing sorcerer greatly win out in this department. I guess Illithid Heritage isn't all that bad.

-However, they do have access to Thrallherd, which, by a favorable reading, means they can effectively gain Thrallherd level /2 as bonus to DC (because of increased ability to augment it without going over maximum cost), as well as just straight up save points for the target diversity. [Yeah, sure, you also get a second/third character as a class feature, but you're enslaving things anyway, what do you care?]


Who won?
Honestly, I can't really tell, but one would have to give the Sorcerer props for being able to do silly metamagic shenanigans, even if they make them take an extra move action per cast. (Oh, you poor thing! That is so detrimental!)

The Warlock would seem solid as far as a "limited power, but infinite ammo" ability goes (disregarding the fact that such an ability just doesn't work in modern D&D games, as it does have non-combat utility). But it crucially lacked a Dominate option.

Wilder is good at getting their options early and in exactly the chunks that they want. But, they lack the raw power of metamagic, with their only hope of matching it being a favorable reading of a prestige class...and we haven't even considered the sorcerer prestige class...though I can't think of one off the top of my head. (Other than the raw metamagic manipulation BS like Incantrix.)

RoboEmperor
2017-06-23, 02:04 AM
Mother Cyst feat. Necrotic Tumor - Permanent domination that bypasses all mind-affecting immunities.

SangoProduction
2017-06-23, 02:08 AM
Mother Cyst feat. Necrotic Tumor - Permanent domination that bypasses all mind-affecting immunities.

Oh nice one. It's a bit clunky to get going, but it'd work, especially after one casts Charm on them anyway.

khadgar567
2017-06-23, 02:18 AM
another option for any class with summon monster to just pop a succubi and let her do her job with out getting paws dirty

Ellrin
2017-06-23, 02:19 AM
I like putting the mother cyst spells on a beguiler, myself. The combination of a strong spontaneous spell list with the skill points to invest in non-magical social charming, along with glibness to top off your Bluff, makes you a pretty stellar manipulator, even before you start really optimizing. If you get your Bluff and Diplomacy up high enough, it's also pretty easy to keep people unsuspecting about your involvement with the horrible necrotic explosions you've been causing.

SangoProduction
2017-06-23, 02:19 AM
another option for any class with summon monster to just pop a succubi and let her do her job with out getting paws dirty

Kinda goes against the whole concept of being a charmer if you aren't the one who charms.

Soranar
2017-06-23, 05:59 AM
I would say a Wilder wins, no need for metamagic

you get charm psionic as a level 1 power

once you can augment it by 4 points the duration can go to days which means by level 3 you can charm any humanoid NPC for 5 days with a single manifestation (using your full wild surge)

that's completely insane at level 3

Oh and the DC goes up by 1 for every 2 PP point you augment it with so you can essentially heighten it as much as you want

Dominate psionic is just as powerful for the same reasons

And both can be customized to fit the situation, unlike spells you only need to spend as much PP as you think is necessary (meaning you can just throw a 1 pp charm at a random NPC you only need help from for a few hours)

And, obviously, being CHA based helps. And I don't see how glibness helps with the charisma check, it's clearly stated to be an opposed charisma check: not a diplomacy check or any kind of skill check so skills have no relation to this spell. Just your RAW charisma. The only thing I can see helping would be a marshal dip or eagle splendor (assuming you don't have a magic item to pump your CHA already)

Inevitability
2017-06-23, 06:17 AM
Don't forget druids can get Charm Person and (Mass) Charm Monster by taking Greensinger Initiate, and there's a few forms with charm abilities accessible by Wild Shape (Aberration Wildshape into a Spirit Naga, for one).

RoboEmperor
2017-06-23, 06:22 AM
Oh nice one. It's a bit clunky to get going, but it'd work, especially after one casts Charm on them anyway.

Because of the fact that every outsider and their mothers have at-will protection from x variant (unholy aura and the like) on top of mind-affecting spell immunity, the only way you are ever going to dominate anything at higher levels is with Mother Cyst. Clunkiness is a small price to pay for being unstoppable and for being able to bypass every dominate immunity in the game.

The best method i've used is a mailman sorcerer with nonlethal substitution metamagic feat to knockout the victim in one shot with a nonlethal orb of fire, keep it knocked out by consistently pelting it with nonlethal damage, and then use heightened Necrotic Cysts until I succeed. Use Planar Binding to grab the outsiders you want.

The less cheesy method I've been using is using the Summon Elemental Reserve Feat to summon an elemental, imbue it with a necrotic cyst, send it into the fray, and then casting Necrotic Eruption to infest all of my enemies with a necrotic cyst at a higher spell DC. All encysted creatures are then targeted by my necrotic tumor spell, or another necrotic eruption if I don't want to dominate them.

As to which class is the best at using mother cyst, it should either be sorcerer or wizard. Probably Sorcerer because of their mailman potential, but wizards can hit just as hard as sorcerers and have access to all the spells a level earlier.

tiercel
2017-06-23, 10:11 AM
Bard says "hi," or rather, "Hail and well-met, and let me spin you a tale of dashing derring-do..." and before you realize what's happening you're failing a, say, DC 33 Will save against bardic fascinate, and you're so enthralled by the story that follows that you don't notice that he's spamming bardic suggestion as part of his ongoing performance until you flub another Will save, and well it just seems so reasonable to go meet him in a private tavern booth for drinks after the performance, especially since he says he can tell your future if you just trust him to not resist one little spell he'll cast on for you, and if it just happens to be lesser metamagic rod of extended charm monster and now you just want be best buds FOREVAR (or at least for the next two weeks and change)....

...well it has been a pleasure to meet you. Charmed, I'm sure.

(And he can do so openly, in public, without need for Silent Spell or Still Spell or even skill tricks, though Sleight of Hand IS a class skill for him; hells, he doesn't even need the metamagic rod, it's just very convenient. And those Cha checks to get you to do things you wouldn't normally? His Cha score is almost as high as anyone you're likely to meet, he's sporting a circlet of persuasion anyway - due to all those Cha based skills he's maxed, which ALSO make him pretty dang persuasive even without magic, hello Diplomancy - plus he can fire off improvisation spells to further boost his ability checks.)

But hey, don't feel too bad for forgetting the bard. It's not like he used modify memory to...

To...

What were we talking about?

;)

SangoProduction
2017-06-23, 11:18 AM
Bard says "hi," or rather, "Hail and well-met, and let me spin you a tale of dashing derring-do..." and before you realize what's happening you're failing a, say, DC 33 Will save against bardic fascinate, and you're so enthralled by the story that follows that you don't notice that he's spamming bardic suggestion as part of his ongoing performance until you flub another Will save, and well it just seems so reasonable to go meet him in a private tavern booth for drinks after the performance, especially since he says he can tell your future if you just trust him to not resist one little spell he'll cast on for you, and if it just happens to be lesser metamagic rod of extended charm monster and now you just want be best buds FOREVAR (or at least for the next two weeks and change)....

...well it has been a pleasure to meet you. Charmed, I'm sure.

(And he can do so openly, in public, without need for Silent Spell or Still Spell or even skill tricks, though Sleight of Hand IS a class skill for him; hells, he doesn't even need the metamagic rod, it's just very convenient. And those Cha checks to get you to do things you wouldn't normally? His Cha score is almost as high as anyone you're likely to meet, he's sporting a circlet of persuasion anyway - due to all those Cha based skills he's maxed, which ALSO make him pretty dang persuasive even without magic, hello Diplomancy - plus he can fire off improvisation spells to further boost his ability checks.)

But hey, don't feel too bad for forgetting the bard. It's not like he used modify memory to...

To...

What were we talking about?

;)

I was tempted to put bard on there, but I didn't see what it did better than a sorcerer. I guess the suggestion would be pretty useful.

tiercel
2017-06-23, 10:55 PM
I was tempted to put bard on there, but I didn't see what it did better than a sorcerer. I guess the suggestion would be pretty useful.

For straight-up in-combat charming, bard probably doesn't have an advantage in landing a charm. (Bard is more likely to be MAD than a sorcerer build, unless the bard is going for Sublime Chord full-caster build, so the bard is likely to have a slightly lower Cha score than a full-caster sorcerer.)

But for getting a target to lose an opposed Cha check? Bard has a good reason to own a Circlet of Persuasion anyway, with his Cha skills, and improvisation (bard-only) can be used to boost ability checks as well.

In more social/RP situations, bardic fascinate can easily reach high DCs, since it goes off Perform skill result, and that lets the bard drop suggestion at will until it takes... success is practically guaranteed, as long as the target isn't immune. (With maxed out Diplomancy, a bard may be able to turn combat situations into social ones.)

Bard skills help generally too, given that if the target is already nonmagically wowed by the Bard's Perform and nonmagically positively inclined by the Bard's Diplomancy, the target won't think after the fact that it was weird that he suddenly felt all buddy-buddy with the Bard. Also, as mentioned above, Sleight of Hand as a bard class skill makes the Conceal Spellcasting skill trick easier to reach. Finally, Speak Language as a class skill helps with giving commands (and if you want to get fancy, qualifying for a Mindbender 1 dip and tasty, tasty telepathy is easier with a bard than with a sorcerer).

Bard magic: the Bard gets charm monster one character level earlier than the sorcerer, can hit it with a lesser metamagic rod (as it's only a 3rd level spell for bards), and also has the ever popular glibness (and even modify memory, both bard-only), which synergizes with charming quite nicely, on his spell list.

If the primary focus is to live off the ability to charm, Bard arguably has some siginificant points in favor, I'd say.

SangoProduction
2017-06-23, 11:01 PM
You've got some points there. Definitely.