kulik
2017-06-27, 11:24 PM
Hello! welcome to my thread and thank you for taking your time to read and take part :D
Ok so jumping into it I am about to launch a campaign called "!GEMS!" Clever right :D. So it's a open world tournament style game where you purchase a gem at the start of the game for 1 plat piece. From there you find other participants and form a group of 3 or more. After that you adventure around trying to find other competitors to get there gems. Once a group loses all gems they are removed from the tournament after 24 hours.
Alright kinda went off track but wanted to give some back story for quest ideas. I can't find an idea that sticks for a starting quest that will stick the group together and give them the money needed to buy there gems. I had an idea that a band of bandits attacked a coach on route to the captital and killed the driver and wounded the man in the coach (Steve) and took his daughter back to there camp. Steve makes his way to the nearest town and goes into the tavern pleading with the adventures in the tavern to help him but all the local adventures trade with the bandits or are afraid to cross them.
Ok so jumping into it I am about to launch a campaign called "!GEMS!" Clever right :D. So it's a open world tournament style game where you purchase a gem at the start of the game for 1 plat piece. From there you find other participants and form a group of 3 or more. After that you adventure around trying to find other competitors to get there gems. Once a group loses all gems they are removed from the tournament after 24 hours.
Alright kinda went off track but wanted to give some back story for quest ideas. I can't find an idea that sticks for a starting quest that will stick the group together and give them the money needed to buy there gems. I had an idea that a band of bandits attacked a coach on route to the captital and killed the driver and wounded the man in the coach (Steve) and took his daughter back to there camp. Steve makes his way to the nearest town and goes into the tavern pleading with the adventures in the tavern to help him but all the local adventures trade with the bandits or are afraid to cross them.