rennyn
2017-07-04, 01:43 PM
So I've got a campaign coming up with some fun stuff available, and I'm having trouble coming up with some good ideas and hoping creative folks here can help. I'm looking for a fun mix of optimization and flavor without going too crazy (not a fan of builds that are like 5 different classes, with 3 substitutions that are totally ineffective out of their niche, etc)
There's a few house rules that have a good chance of making this interesting beyond the norm:
Vampire template (per d20srd) for free
Every 4 levels you get +1 to 2 abilities instead of 1
A few class houserules:
- Sorcerer: Free eschew materials, free metamagic or heritage feats at 5 and every 5 after
- Monk: Full BAB, most features of Swashbuckler added, several free Exotic Melee Weapon Proficiencies
- Psychic Warrior: Full BAB
- Arcane Archer: Per Pathfinder class rather than 3.5E
Starting level 10
32 point buy (But because of Vampire template, Con effectively must start at 10 before it goes away)
Race can be anything compatible with undead/vamp template (and LA still applies to these, of course)
Note: Vampire template is technically not applied until 10th level, so no classes or races that are based off undead unless it is for future leveling
So far we might be a little Fighter or Psychic Warrior (people probably eager to cash in on free +6 Str).
Any thoughts or suggestions? Anything you've got is much appreciated! Obviously there's a ton of possibilities and I've been playing with a lot, but I feel like I'm missing some cool flavor+optimization when it comes to making use of that vamp template and class house rules - I also lack deep knowledge of a lot of the non-core books, so there's probably a ton I don't even know about.
There's a few house rules that have a good chance of making this interesting beyond the norm:
Vampire template (per d20srd) for free
Every 4 levels you get +1 to 2 abilities instead of 1
A few class houserules:
- Sorcerer: Free eschew materials, free metamagic or heritage feats at 5 and every 5 after
- Monk: Full BAB, most features of Swashbuckler added, several free Exotic Melee Weapon Proficiencies
- Psychic Warrior: Full BAB
- Arcane Archer: Per Pathfinder class rather than 3.5E
Starting level 10
32 point buy (But because of Vampire template, Con effectively must start at 10 before it goes away)
Race can be anything compatible with undead/vamp template (and LA still applies to these, of course)
Note: Vampire template is technically not applied until 10th level, so no classes or races that are based off undead unless it is for future leveling
So far we might be a little Fighter or Psychic Warrior (people probably eager to cash in on free +6 Str).
Any thoughts or suggestions? Anything you've got is much appreciated! Obviously there's a ton of possibilities and I've been playing with a lot, but I feel like I'm missing some cool flavor+optimization when it comes to making use of that vamp template and class house rules - I also lack deep knowledge of a lot of the non-core books, so there's probably a ton I don't even know about.