KingFerret
2017-07-05, 06:45 AM
So I rolled a beastly set of stats today and decided what better time to try out a clunky, multiple-attribute-dependant character idea that may or may not be complete garbage! SPOLIER: this thread contains heavy use of various unearthed arcana, including the newest balance updates. It might be difficult to follow if you don't know them at least a little bit.
The basic idea of the build is a sword and board cursed warrior who fights with animal ferocity and no concern for his own well-being, utilising his dark magic to power up his evil blade, hex his enemies and give himself supernatural toughness.
The stats rolled: (Cha)17, (Con)16, (Dex)15, (Wis)13, (Int)8, (Str)11
The campaign is starting at 7th level and I get a free uncommon magic item to start the game with - which I have hesitantly selected as rod of the pact keeper for the extra spell slot every day.
I'm considering variant human as my race to bump Cha to 18, Dex to 16 and grab the Blade Master feat (+1 to hit, +1AC for the round as a reaction, advantage on opportunity attacks)
So I take five levels in Warlock - this gives me the extra attack invocation, improved pact weapon and eldritch smite. Pact of the blade of course, because what's cooler than conjuring an evil shadow sword out of thin air? Then I take two levels of Barbarian and plan to take one more to grab resistance to all damage while raging. My ability score improvement for level 4 warlock will be going to Cha to bump it up to twenty. The rest of my levels will be going into Warlock (unless anybody thinks I should take two levels of fighter for fighting style and action surge?)
In combat I'll be casting Armour of Agythys (which has synergy with Barbarian damage resistance) before the fight and then using my other slot(s) for eldritch smite goodness - pretty straightforward.
This simple, relatively spell-less fighting style will allow me to select almost purely utility/out-of-combat spells for my spell list, such as fly, comprehend languages etc to be useful to the party even when I'm not smashing faces.
Next invocation will be Cloak of Flies which gives me 5 passive poison damage in a 5ft aura around me and the next after that will of course be Lifedrinker for that big damage boost on all of my attacks.
So I hope I've explained my build idea well enough. I would have loved to wield a greatsword with great weapon master but sadly I can't use my Hexblade feature to attack with charisma with a two-handed weapon. I cried a bit when I realised that - such an annoyingly arbitrary restriction. Oh well.
Let me know what you think. I'm sure there are many problems with the build so feel free to point them all out. I'd rather know now than find out when it's too late - heck that's the whole reaeson for posting this after all.
Thanks in advance for any replies!
The basic idea of the build is a sword and board cursed warrior who fights with animal ferocity and no concern for his own well-being, utilising his dark magic to power up his evil blade, hex his enemies and give himself supernatural toughness.
The stats rolled: (Cha)17, (Con)16, (Dex)15, (Wis)13, (Int)8, (Str)11
The campaign is starting at 7th level and I get a free uncommon magic item to start the game with - which I have hesitantly selected as rod of the pact keeper for the extra spell slot every day.
I'm considering variant human as my race to bump Cha to 18, Dex to 16 and grab the Blade Master feat (+1 to hit, +1AC for the round as a reaction, advantage on opportunity attacks)
So I take five levels in Warlock - this gives me the extra attack invocation, improved pact weapon and eldritch smite. Pact of the blade of course, because what's cooler than conjuring an evil shadow sword out of thin air? Then I take two levels of Barbarian and plan to take one more to grab resistance to all damage while raging. My ability score improvement for level 4 warlock will be going to Cha to bump it up to twenty. The rest of my levels will be going into Warlock (unless anybody thinks I should take two levels of fighter for fighting style and action surge?)
In combat I'll be casting Armour of Agythys (which has synergy with Barbarian damage resistance) before the fight and then using my other slot(s) for eldritch smite goodness - pretty straightforward.
This simple, relatively spell-less fighting style will allow me to select almost purely utility/out-of-combat spells for my spell list, such as fly, comprehend languages etc to be useful to the party even when I'm not smashing faces.
Next invocation will be Cloak of Flies which gives me 5 passive poison damage in a 5ft aura around me and the next after that will of course be Lifedrinker for that big damage boost on all of my attacks.
So I hope I've explained my build idea well enough. I would have loved to wield a greatsword with great weapon master but sadly I can't use my Hexblade feature to attack with charisma with a two-handed weapon. I cried a bit when I realised that - such an annoyingly arbitrary restriction. Oh well.
Let me know what you think. I'm sure there are many problems with the build so feel free to point them all out. I'd rather know now than find out when it's too late - heck that's the whole reaeson for posting this after all.
Thanks in advance for any replies!