NecroDancer
2017-07-05, 05:44 PM
My group is in the late game of Curse of Strahd so now I'm starting to plan for the final battle. Strahd (BBEG/vampire) is pretty strong so I'll list some strengths/weaknesses.
Part 1: Strahd's Strengths
1. Spellcaster, he probably has access to 3rd level spells minimum.
2. Skilled with swords, he has a magic sword and has at least 2 attacks.
3. Standard vampire abilities, charming gaze, mist transformation, etc.
4. His layer is a gothic castle, it's a large castle filled with a lot of powerful undead and death traps
5. Vistani minions, vistani have the ability to curse people and at least one of them is a powerful assassin.
6. Anti-Sun, the sun of his realm seems to have no effect on him.
7. Devil Cultist, he has a devil cult that hates us (although they are pretty pathetic and Strahd hates them as well). We have beat their leader three time but she might be getting stronger/summoning more Devils.
8. Vampire Minions, a lot of them, a whole lot of them.
Part 2: Strahd's Weakness
1. A book, Strahd will do anything to get his diary back however it is currently somewhere in his castle after he took it from us the first time.
2. The vistani aren't completely loyal to him, the vistani fear him and also need his magic to leave his realm. They won't risk their lives to help him (although there could be exceptions).
Part 3: Potential Allies For Us
1. A revanent, an evil fiendish revanent wants to kill me and will go to great lengths to make sure no one else does. He also got into a fight with some vistani who then blinded/deafned him (no idea if he has recovered yet).
2. A Lich, we befriended a Lich in an Eldritch temple. The Lich won't take direct action against Strahd but might provide us with shelter.
3. Helsing, a vampire hunter named Rictavo is also trying to defeat Strahd but isn't in his prime. He has a protege we met that seems to have disappeared intentionally.
4. Werewolves, we befriended a pack of werewolves, they are mainly trying to stay out of Strahd's way but they might help us if push comes to shove (they also won't make us werewolves to prevent competition and our paladin has forbid us to become werewolves).
5. Graz'zt, my demonic patron is an avatar of Graz'zt and might be able to help us if we summon him although he will most likely just watch us fight Strahd while eating popcorn.
Part 4: Us
In General, we are all level 9 and decked out with a lot of powerful magic items. The few times we've planned have given us great success. We are also are in the 0.1 percent. We have also
1. Me, a warlock with 2 powerful magic staves. I'm the groups lier, demonologost, and arcane caster. Sadly through previous stupidity almost 75% of all named NPCs hates me. I am horrible at managing my pact magic (both IC and OoC).
2. Geoff, a paladin who is has a heavy emphasis on taking the high road always (for some ludicrous reason experimental demon summoning could go wrong). Fireballs tend to deal max damage when he is damaged by them and he can deal ridiculous high smite damage.
4. Aran (Aron? Arron?), a greedy cleric who can throw a fireball like nobody's business. He is almost always death warded. He treats every supply run like it's "antique roadshow".
5. Pipen, your standard rogue. He has a few unorthodox tricks (skeletal dragon wings, some magic, an ancient cursed dagger) that make him a force to be reckoned with (he will ALWAYS be able to sneak attack).
6. Buggy, a barbarian with amnesia. His is probably gone after doing some eldritch speed dating. He can deal ludicrous amounts of pain and now has 50+ new magical abilities from afore mentioned eldritch speed dating. Honestly he scares me.
7. Kaz, an NPC wizard who is on a quest for revenge. Has numerous spells and can keep us safe from his AoE spells.
Part 6: What we have done
NPC index
Kaz: a friendly elf wizard on a quest for revenge
Rahadin : a genocidal elven killer
Strahd: an evil vampire
Arigal: a vistani assassin
Emil: a neutral werewolf
Kiril: an extra-evil werewolf
Fiona: a devil cultist
Ireena: a girl being stalked by Strahd
The fallen angel: the insane protector of Krezk
Izek: an evil man with a devil arm
Rictavo: an elderly vampire hunter
Ezmerelda: Rictavo's awesome apprentice
Exthanter: the tubular Lich
We started off lost and confused in a gothic land called Barovia. After confirming that we can't get through an evil mist that surrounds Barovia we spend a day or two clearing out a haunted house.
Shortly after that we met Strahd who we learned was a vampire and was out to get us. After that we agreed to take a girl called Ireena to a town of Krezk (supposedly safe from Strahd). We also met a seer that gave us vague hints on how to defeat Strahd and escape Barovia.
Part 1: Strahd's Strengths
1. Spellcaster, he probably has access to 3rd level spells minimum.
2. Skilled with swords, he has a magic sword and has at least 2 attacks.
3. Standard vampire abilities, charming gaze, mist transformation, etc.
4. His layer is a gothic castle, it's a large castle filled with a lot of powerful undead and death traps
5. Vistani minions, vistani have the ability to curse people and at least one of them is a powerful assassin.
6. Anti-Sun, the sun of his realm seems to have no effect on him.
7. Devil Cultist, he has a devil cult that hates us (although they are pretty pathetic and Strahd hates them as well). We have beat their leader three time but she might be getting stronger/summoning more Devils.
8. Vampire Minions, a lot of them, a whole lot of them.
Part 2: Strahd's Weakness
1. A book, Strahd will do anything to get his diary back however it is currently somewhere in his castle after he took it from us the first time.
2. The vistani aren't completely loyal to him, the vistani fear him and also need his magic to leave his realm. They won't risk their lives to help him (although there could be exceptions).
Part 3: Potential Allies For Us
1. A revanent, an evil fiendish revanent wants to kill me and will go to great lengths to make sure no one else does. He also got into a fight with some vistani who then blinded/deafned him (no idea if he has recovered yet).
2. A Lich, we befriended a Lich in an Eldritch temple. The Lich won't take direct action against Strahd but might provide us with shelter.
3. Helsing, a vampire hunter named Rictavo is also trying to defeat Strahd but isn't in his prime. He has a protege we met that seems to have disappeared intentionally.
4. Werewolves, we befriended a pack of werewolves, they are mainly trying to stay out of Strahd's way but they might help us if push comes to shove (they also won't make us werewolves to prevent competition and our paladin has forbid us to become werewolves).
5. Graz'zt, my demonic patron is an avatar of Graz'zt and might be able to help us if we summon him although he will most likely just watch us fight Strahd while eating popcorn.
Part 4: Us
In General, we are all level 9 and decked out with a lot of powerful magic items. The few times we've planned have given us great success. We are also are in the 0.1 percent. We have also
1. Me, a warlock with 2 powerful magic staves. I'm the groups lier, demonologost, and arcane caster. Sadly through previous stupidity almost 75% of all named NPCs hates me. I am horrible at managing my pact magic (both IC and OoC).
2. Geoff, a paladin who is has a heavy emphasis on taking the high road always (for some ludicrous reason experimental demon summoning could go wrong). Fireballs tend to deal max damage when he is damaged by them and he can deal ridiculous high smite damage.
4. Aran (Aron? Arron?), a greedy cleric who can throw a fireball like nobody's business. He is almost always death warded. He treats every supply run like it's "antique roadshow".
5. Pipen, your standard rogue. He has a few unorthodox tricks (skeletal dragon wings, some magic, an ancient cursed dagger) that make him a force to be reckoned with (he will ALWAYS be able to sneak attack).
6. Buggy, a barbarian with amnesia. His is probably gone after doing some eldritch speed dating. He can deal ludicrous amounts of pain and now has 50+ new magical abilities from afore mentioned eldritch speed dating. Honestly he scares me.
7. Kaz, an NPC wizard who is on a quest for revenge. Has numerous spells and can keep us safe from his AoE spells.
Part 6: What we have done
NPC index
Kaz: a friendly elf wizard on a quest for revenge
Rahadin : a genocidal elven killer
Strahd: an evil vampire
Arigal: a vistani assassin
Emil: a neutral werewolf
Kiril: an extra-evil werewolf
Fiona: a devil cultist
Ireena: a girl being stalked by Strahd
The fallen angel: the insane protector of Krezk
Izek: an evil man with a devil arm
Rictavo: an elderly vampire hunter
Ezmerelda: Rictavo's awesome apprentice
Exthanter: the tubular Lich
We started off lost and confused in a gothic land called Barovia. After confirming that we can't get through an evil mist that surrounds Barovia we spend a day or two clearing out a haunted house.
Shortly after that we met Strahd who we learned was a vampire and was out to get us. After that we agreed to take a girl called Ireena to a town of Krezk (supposedly safe from Strahd). We also met a seer that gave us vague hints on how to defeat Strahd and escape Barovia.