quinron
2017-07-05, 08:16 PM
An archetype centered around aiding others and keeping yourself alive, taking into account some of the advice from my previous College of Barbers. (http://www.giantitp.com/forums/showthread.php?504044-Bardic-College-College-of-Barbers-(healing-bard))
BONUS PROFICIENCIES
When you join the College of Aid at 3rd level, you gain proficiency with the herbalism kit and two skills of your choice from the following: Animal Handling, Medicine, Nature, Perception, or Survival.
BOLSTERING INSPIRATION
Also at 3rd level, you learn how to imbue your inspirational words with restorative magic. When a creature rolls a Bardic Inspiration die granted by you, in addition to Bardic Inspiration's normal effects, the creature also gains temporary hit points equal to the number rolled for 1 minute.
TACTICAL RETREAT
Starting at 6th level, when a melee attack misses you, you can use your reaction to move up to your speed. This movement doesn't provoke opportunity attacks from the attacker, but moving through other creatures' space provokes opportunity attacks as normal.
???? [not sure what to name this]
Starting at 14th level, when you cast a spell of 5th level or lower that restores hit points or removes a negative condition or effect from a creature (such as lesser restoration or remove curse), you can choose to target one additional creature within range of the spell. If the spell has a range of touch, you may target one additional creature within 5 feet of yourself.
BONUS PROFICIENCIES
When you join the College of Aid at 3rd level, you gain proficiency with the herbalism kit and two skills of your choice from the following: Animal Handling, Medicine, Nature, Perception, or Survival.
BOLSTERING INSPIRATION
Also at 3rd level, you learn how to imbue your inspirational words with restorative magic. When a creature rolls a Bardic Inspiration die granted by you, in addition to Bardic Inspiration's normal effects, the creature also gains temporary hit points equal to the number rolled for 1 minute.
TACTICAL RETREAT
Starting at 6th level, when a melee attack misses you, you can use your reaction to move up to your speed. This movement doesn't provoke opportunity attacks from the attacker, but moving through other creatures' space provokes opportunity attacks as normal.
???? [not sure what to name this]
Starting at 14th level, when you cast a spell of 5th level or lower that restores hit points or removes a negative condition or effect from a creature (such as lesser restoration or remove curse), you can choose to target one additional creature within range of the spell. If the spell has a range of touch, you may target one additional creature within 5 feet of yourself.