rs2excelsior
2017-07-16, 11:21 PM
I've been looking a bit at E6 and I like it quite a bit, as it lets characters keep advancing in abilities while staying in a general power level I like (DMing a middling-high level campaign, right about level 14 with mythic tiers, and it's a tad wearing at times--so many RL assumptions that just don't hold with characters of that level). Thing is, the preferred system of myself and my group is Pathfinder rather than 3.5. Can the E6 guidelines here (http://www.enworld.org/forum/showthread.php?206323-E6-The-Game-Inside-D-amp-D) be ported over more or less unchanged? Has anyone tried an E6 game in Pathfinder?
I'm also curious about the particular capstone feats for the classes. Are they balanced to use as is? It seems like they do cover abilities which the PF versions of those classes get in levels 7-8, at least from my spot check. Also the feat that raises the skill cap (from Level+3 to Level+5, for PF would be Level to Level+2) can only be taken at level 6, but it doesn't seem like you get more skill points past level 6 anyway (and no feat -at- level 6 to take it then--if I remember correctly it's the same situation in 3.5, would only have a feat at 1st and 4th levels). Is there a way to get more skill points that I'm missing?
Also, more about the general system than the conversion to Pathfinder, looking at some things being run in E6 they talk about getting on the order of 40-50(!) feats by endgame. Do you really get to totals that high? I can see a fighter/martial class rolling around in all the combat styles and teamwork feats and whatnot, do casters just take every single spell focus and metamagic feat? It seems like different builds would start to run together at that point, as people started running out of decent feats to take. But maybe I'm underestimating the breadth of feats available.
Anyway, any guidelines or suggestions?
I'm also curious about the particular capstone feats for the classes. Are they balanced to use as is? It seems like they do cover abilities which the PF versions of those classes get in levels 7-8, at least from my spot check. Also the feat that raises the skill cap (from Level+3 to Level+5, for PF would be Level to Level+2) can only be taken at level 6, but it doesn't seem like you get more skill points past level 6 anyway (and no feat -at- level 6 to take it then--if I remember correctly it's the same situation in 3.5, would only have a feat at 1st and 4th levels). Is there a way to get more skill points that I'm missing?
Also, more about the general system than the conversion to Pathfinder, looking at some things being run in E6 they talk about getting on the order of 40-50(!) feats by endgame. Do you really get to totals that high? I can see a fighter/martial class rolling around in all the combat styles and teamwork feats and whatnot, do casters just take every single spell focus and metamagic feat? It seems like different builds would start to run together at that point, as people started running out of decent feats to take. But maybe I'm underestimating the breadth of feats available.
Anyway, any guidelines or suggestions?