tyriuth
2017-07-17, 11:11 PM
I'm making some invocations to go with a pact to fit in with a custom setting.
Currently the invocation reads:
Bloodstone
Prerequisite: Level 12, Pact of the Stone feature,
As a bonus action you can sacrifice some of your life essence to create additional spell slots.
Using this ability deals damage to you equal to 1/3 of your HD rounded up.
This damage can't be prevented or reduced in any way.
For example, a 15th level Warlock using this ability would take 5d8 damage, and a 17th level Warlock would take 6d8 damage.
I was hoping to make it an ability you wouldn't want to use more than once an encounter without good reason, without specifically limiting it. So I ask, does this seem like a reasonable price to pay, should I increase/decrease the damage, or is this going to be a nightmare to balance?
Currently the invocation reads:
Bloodstone
Prerequisite: Level 12, Pact of the Stone feature,
As a bonus action you can sacrifice some of your life essence to create additional spell slots.
Using this ability deals damage to you equal to 1/3 of your HD rounded up.
This damage can't be prevented or reduced in any way.
For example, a 15th level Warlock using this ability would take 5d8 damage, and a 17th level Warlock would take 6d8 damage.
I was hoping to make it an ability you wouldn't want to use more than once an encounter without good reason, without specifically limiting it. So I ask, does this seem like a reasonable price to pay, should I increase/decrease the damage, or is this going to be a nightmare to balance?