Munchkin
2017-07-22, 06:00 PM
Good evening,
Introduction:
First of all, since I didn't find a dedicated introduction thread:
Hello all, I'm Munchkin (I couldn't believe the name was free). I'm new here. Please don't bite.
Now that that's done... I wonder if I could get a little bit of help with a build (3.5).
Motivation:
It is basically a hidden antagonist that's a pc and a member of the main party. Possibly, it's not set in stone but the campaign is supposed to be large so the split is likely to happen sometime soon. Rp aspects aside, it has to be worthy of the role, so... pretty strong, awe inspiring and so on. Also, a dual caster is a must.
I've been thinking of building something with full dual caster levels - no sacrifices. Starting from Bard 3 and Druid 3 into Arcane Hierophant 10, picking up Spelldancer 2 along the way.
My choices are pretty clear apart from a few issues:
1. From what I understand, Druid 3/AH 10 nets a wild shape of an equivalent lvl 13 Druid (so small, medium, large, plant). I have a pretty hard time picking a form tbh. Nothing significantly better than the pretty generic Dire Bear (in terms of stats anyway).
- Is there an animal or a plant or another 13hd sweet spot?
- How about in epic levels, maybe some obscure magical beast?
2. Can spelldancing be done in wildshape? It requires no verbal component so I'd imagine a dancing bear casting persistent bard spells works just fine?
3. What is the general ruling on Totem Druid and Arcane Hierophant?
- Does Totem Shape benefit from AH? As in, would TD 3/AH 10 have access to a) Dire Totem shapes b) Celestial/Fiendish Templates on normal Totem Shape?
- Does the Totem Animal Companion benefit from AH? As in, can it be made into Companion Familiar?
And the final question:
4. Can you split +spellcasting class levels of a Spelldancer in such a way that 1st level of the class boosts Druid spellcasting and 2nd levels boosts Bard spellcasting? Spelldancer has peculiar wording on that spells per day ability.
Many thanks.
Introduction:
First of all, since I didn't find a dedicated introduction thread:
Hello all, I'm Munchkin (I couldn't believe the name was free). I'm new here. Please don't bite.
Now that that's done... I wonder if I could get a little bit of help with a build (3.5).
Motivation:
It is basically a hidden antagonist that's a pc and a member of the main party. Possibly, it's not set in stone but the campaign is supposed to be large so the split is likely to happen sometime soon. Rp aspects aside, it has to be worthy of the role, so... pretty strong, awe inspiring and so on. Also, a dual caster is a must.
I've been thinking of building something with full dual caster levels - no sacrifices. Starting from Bard 3 and Druid 3 into Arcane Hierophant 10, picking up Spelldancer 2 along the way.
My choices are pretty clear apart from a few issues:
1. From what I understand, Druid 3/AH 10 nets a wild shape of an equivalent lvl 13 Druid (so small, medium, large, plant). I have a pretty hard time picking a form tbh. Nothing significantly better than the pretty generic Dire Bear (in terms of stats anyway).
- Is there an animal or a plant or another 13hd sweet spot?
- How about in epic levels, maybe some obscure magical beast?
2. Can spelldancing be done in wildshape? It requires no verbal component so I'd imagine a dancing bear casting persistent bard spells works just fine?
3. What is the general ruling on Totem Druid and Arcane Hierophant?
- Does Totem Shape benefit from AH? As in, would TD 3/AH 10 have access to a) Dire Totem shapes b) Celestial/Fiendish Templates on normal Totem Shape?
- Does the Totem Animal Companion benefit from AH? As in, can it be made into Companion Familiar?
And the final question:
4. Can you split +spellcasting class levels of a Spelldancer in such a way that 1st level of the class boosts Druid spellcasting and 2nd levels boosts Bard spellcasting? Spelldancer has peculiar wording on that spells per day ability.
Many thanks.