tedcahill2
2017-07-24, 10:08 AM
I'm doing a home brew version of the barbarian for a game and I wanted to add an ability that increases their damage output like skirmish does.
I was thinking it could scale exactly like skirmish, except instead of an AC bonus it's an AC penalty, and instead of having to move to trigger the bonuses they are applied to anyone that has damaged you. So it's like when someone hurts you your rage takes over and, if you attack them, cause you don't have to, but if you do your attacks are notably stronger but reckless, thus the added damage but the negative AC.
I was thinking of calling it Reckless Fury, or Furious Retaliation?
Thoughts?
I was thinking it could scale exactly like skirmish, except instead of an AC bonus it's an AC penalty, and instead of having to move to trigger the bonuses they are applied to anyone that has damaged you. So it's like when someone hurts you your rage takes over and, if you attack them, cause you don't have to, but if you do your attacks are notably stronger but reckless, thus the added damage but the negative AC.
I was thinking of calling it Reckless Fury, or Furious Retaliation?
Thoughts?