Dornith
2017-07-25, 09:00 PM
My friends and I have a pathfinder game which meets about once a week when we're all together. The campaign is heavily story driven, with custom races for the setting and decisions made as often for IC reasons as much as mechanical.
My character is a cleric who due to his heritage and life events, has become a pacifist. He refuses to deal lethal damage to any living organism, using only merciful weapons/attacks and uses spells to protect his allies and avoid combat when able. Recently my character has had a personal event that I want to use as an opportunity to multiclass to Kineticist. The only problem is, this is my current build:
Class: Cleric 7 (Purity/Healing domain) (About to level up)
Race: Tiefling (Mostly the same as pfsrd)
Alignment: LG
HP: 26
Speed: 30
Ability Scores
Str: 8 (-1)
Dex 18 (+4)
Con: 6 (-2)
Int: 9 (-1)
Wis 20 (+5)
Cha: 8 (-1)
Armor Classes
AC: 14
Touch: 14
Flat-Footed: 10
CMD 18
Saves
Fortitude: 5
Reflex: 8
Will: 12
Attack Bonuses
BAB +4
CMB: +1
Feats:
Merciful Spell
Craft Wondrous item
Persistent Spell
Weapon Finesse
Naturally, the constitution modifier makes him unsuited for the class, but the GM and I both agree that we don't like major character developments being driven by stats sheets we rolled up 2 years ago. So now I'm working on a house-ruled version of it to be more applicable to my character. Ideally, I'd like it to be viable, but balanced, and also make sense in character.
For more details about how I plan to use the kineticist abilities, I plan to specialize in fire and use almost exclusively fire related abilities. My character would likely be very reluctant to use any of them because it's a vestige of his heritage which he tries to avoid. As such, any use of it would be a desperate situation/no other option. I would mostly want the utility abilities, since he wouldn't want to actually use the kinetic blast against an enemy (lethal damage and all). Also, I plan to stay mostly cleric, keeping 3 or 4 levels of cleric for every level of kineticist I take, so I don't plan to rely on it too heavily.
After reading over the class a bit (I admittedly have never played one before), it seems the constitution modifier really matters most with respect to burn and kinetic blast. As I said before, he likely wouldn't want to use kinetic blast much anyway so I'm not as concerned about that.
As for burn, I was thinking instead of 1pt nonlethal per burn, max at 3 + Con Mod, using 1 point of constitution damage, no max, and can only heal with 8 hours of rest. This would be the equivalent burn of a kineticist with Con 18 16 in terms of max burn, except it involves a much higher risk if I ever use it because I'd loose a lot more HP. I have items to keep him from becoming too much of a glass cannon (primarily a shaw of life keeping (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shawl-of-life-keeping/)).
I think this idea would work out well, but I also don't have a lot of experience with this class. I'm not sure if that gives too much of an advantage or if burn is too important and it would be nonviable mechanically to use.
I'm also open to hearing other ideas as to how I could rebalance the class to work.
Edit: Forgot to I can't go to 0 Con.
My character is a cleric who due to his heritage and life events, has become a pacifist. He refuses to deal lethal damage to any living organism, using only merciful weapons/attacks and uses spells to protect his allies and avoid combat when able. Recently my character has had a personal event that I want to use as an opportunity to multiclass to Kineticist. The only problem is, this is my current build:
Class: Cleric 7 (Purity/Healing domain) (About to level up)
Race: Tiefling (Mostly the same as pfsrd)
Alignment: LG
HP: 26
Speed: 30
Ability Scores
Str: 8 (-1)
Dex 18 (+4)
Con: 6 (-2)
Int: 9 (-1)
Wis 20 (+5)
Cha: 8 (-1)
Armor Classes
AC: 14
Touch: 14
Flat-Footed: 10
CMD 18
Saves
Fortitude: 5
Reflex: 8
Will: 12
Attack Bonuses
BAB +4
CMB: +1
Feats:
Merciful Spell
Craft Wondrous item
Persistent Spell
Weapon Finesse
Naturally, the constitution modifier makes him unsuited for the class, but the GM and I both agree that we don't like major character developments being driven by stats sheets we rolled up 2 years ago. So now I'm working on a house-ruled version of it to be more applicable to my character. Ideally, I'd like it to be viable, but balanced, and also make sense in character.
For more details about how I plan to use the kineticist abilities, I plan to specialize in fire and use almost exclusively fire related abilities. My character would likely be very reluctant to use any of them because it's a vestige of his heritage which he tries to avoid. As such, any use of it would be a desperate situation/no other option. I would mostly want the utility abilities, since he wouldn't want to actually use the kinetic blast against an enemy (lethal damage and all). Also, I plan to stay mostly cleric, keeping 3 or 4 levels of cleric for every level of kineticist I take, so I don't plan to rely on it too heavily.
After reading over the class a bit (I admittedly have never played one before), it seems the constitution modifier really matters most with respect to burn and kinetic blast. As I said before, he likely wouldn't want to use kinetic blast much anyway so I'm not as concerned about that.
As for burn, I was thinking instead of 1pt nonlethal per burn, max at 3 + Con Mod, using 1 point of constitution damage, no max, and can only heal with 8 hours of rest. This would be the equivalent burn of a kineticist with Con 18 16 in terms of max burn, except it involves a much higher risk if I ever use it because I'd loose a lot more HP. I have items to keep him from becoming too much of a glass cannon (primarily a shaw of life keeping (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/r-z/shawl-of-life-keeping/)).
I think this idea would work out well, but I also don't have a lot of experience with this class. I'm not sure if that gives too much of an advantage or if burn is too important and it would be nonviable mechanically to use.
I'm also open to hearing other ideas as to how I could rebalance the class to work.
Edit: Forgot to I can't go to 0 Con.