Nidgit
2017-07-26, 02:41 PM
Hi there, I'm new here but I've found some good advice from lurking before so I'm hoping someone can give me some tips.
I'm playing a Half-orc Paladin that just hit Level 3 and I'm struggling to decide between the Oath of the Ancients and Oath of Devotion for both roleplay and effectiveness purposes.
We're playing in a world with a theocratic empire worshipping Belenus and scorning all other gods. Backstory makes implies that this was done in Belenus's name but doesn't necessarily have his willing approval. My character was raised from birth in a human/elven monastery worshipping Belenus but ran away after witnessing his mentor's death at the hands of the monastery's abbot. He's got cause to reject the teachings based on the dissonance he sees with the outside world, but he also holds those teachings very dear. The other party members all worship exiled gods, if any.
My basic dilemma is whether to go for Devotion and pursue reforming the religion, or to go Ancients and work outside the established order to spread a more humble and wholesome form of worship. We haven't really played enough for me to get a firm grasp on my character so I'd be comfortable going either way. Devotion's compunction against lying is the only real hang-up I have since the party has been bluffing a lot and I don't want to cause more friction than I already am.
From a party balance/combat perspective, my stats are 18 STR, 12 DEX, 18 CON, 13 INT, 10 WIS, and 14 CHA (yes I rolled well). I'm going Sword & Board and am more or less functioning as the party tank.
My fellow party members are a Draconic Sorcerer, Lore Bard, Circle of Land (Desert) Druid, and DPR-focused Hunter Ranger. With two short games under my belt I'm more experienced than the rest of them, so I'm trying to fill in the gaps a bit. Ancients might trod on the Druid's and Ranger's toes too much.
Any advice or ideas between the two would be a huge help. Since it's most everyone's first game I'm probably going to try and avoid multiclassing or UA material for a while, so don't bother bringing up too much about that.
Thanks!
I'm playing a Half-orc Paladin that just hit Level 3 and I'm struggling to decide between the Oath of the Ancients and Oath of Devotion for both roleplay and effectiveness purposes.
We're playing in a world with a theocratic empire worshipping Belenus and scorning all other gods. Backstory makes implies that this was done in Belenus's name but doesn't necessarily have his willing approval. My character was raised from birth in a human/elven monastery worshipping Belenus but ran away after witnessing his mentor's death at the hands of the monastery's abbot. He's got cause to reject the teachings based on the dissonance he sees with the outside world, but he also holds those teachings very dear. The other party members all worship exiled gods, if any.
My basic dilemma is whether to go for Devotion and pursue reforming the religion, or to go Ancients and work outside the established order to spread a more humble and wholesome form of worship. We haven't really played enough for me to get a firm grasp on my character so I'd be comfortable going either way. Devotion's compunction against lying is the only real hang-up I have since the party has been bluffing a lot and I don't want to cause more friction than I already am.
From a party balance/combat perspective, my stats are 18 STR, 12 DEX, 18 CON, 13 INT, 10 WIS, and 14 CHA (yes I rolled well). I'm going Sword & Board and am more or less functioning as the party tank.
My fellow party members are a Draconic Sorcerer, Lore Bard, Circle of Land (Desert) Druid, and DPR-focused Hunter Ranger. With two short games under my belt I'm more experienced than the rest of them, so I'm trying to fill in the gaps a bit. Ancients might trod on the Druid's and Ranger's toes too much.
Any advice or ideas between the two would be a huge help. Since it's most everyone's first game I'm probably going to try and avoid multiclassing or UA material for a while, so don't bother bringing up too much about that.
Thanks!