dragsaw
2017-08-04, 05:31 AM
PATH OF THE DRAGON
Call upon dragon power to hit dudes in the face, or something. I'm working on the fluff.
3rd Level:
Resistance to selected dragon’s element when raging
You gain a breath weapon based on your selected element (see table) The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6+Rage damage damage on a failed save, and half as much damage on a successful one. The damage increases to 4d6+Rage at 6th level, 6d6+Rage at 11th level, 8d6+Rage at 16th level and 10d6+Rage at 20th level. This ability can be used once per long rest, gaining an extra charge at 6th, 13th and 17th level.
6th Level:
You gain a small portion of a dragon’s legendary resistance, when raging you have advantage on all saving throws
10th Level:
While raging, you get immunity to your chosen element And resistance when not not raging.
14th Level:
let loose a terrifying roar that frightens all enemies who can see and hear you within a 120ft radius (DC16)
BREATH TABLE
Black: Acid 5 by 30 ft. line (Dex. save)
Blue: Lightning 5 by 30 ft. line (Dex. save)
Brass: Fire 5 by 30 ft. line (Dex. save)
Bronze: Lightning 5 by 30 ft. line (Dex. save)
Copper: Acid 5 by 30 ft. line (Dex. save)
Gold: Fire 15 ft. cone (Dex. save)
Green: Poison 15 ft. cone (Con. save)
Red: Fire 15 ft. cone (Dex. save)
Silver: Cold 15 ft. cone (Con. save)
White: Cold 15 ft. cone (Con. save)
Call upon dragon power to hit dudes in the face, or something. I'm working on the fluff.
3rd Level:
Resistance to selected dragon’s element when raging
You gain a breath weapon based on your selected element (see table) The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6+Rage damage damage on a failed save, and half as much damage on a successful one. The damage increases to 4d6+Rage at 6th level, 6d6+Rage at 11th level, 8d6+Rage at 16th level and 10d6+Rage at 20th level. This ability can be used once per long rest, gaining an extra charge at 6th, 13th and 17th level.
6th Level:
You gain a small portion of a dragon’s legendary resistance, when raging you have advantage on all saving throws
10th Level:
While raging, you get immunity to your chosen element And resistance when not not raging.
14th Level:
let loose a terrifying roar that frightens all enemies who can see and hear you within a 120ft radius (DC16)
BREATH TABLE
Black: Acid 5 by 30 ft. line (Dex. save)
Blue: Lightning 5 by 30 ft. line (Dex. save)
Brass: Fire 5 by 30 ft. line (Dex. save)
Bronze: Lightning 5 by 30 ft. line (Dex. save)
Copper: Acid 5 by 30 ft. line (Dex. save)
Gold: Fire 15 ft. cone (Dex. save)
Green: Poison 15 ft. cone (Con. save)
Red: Fire 15 ft. cone (Dex. save)
Silver: Cold 15 ft. cone (Con. save)
White: Cold 15 ft. cone (Con. save)