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View Full Version : What's a Good Non-Rogue Assassin Build?



Basement Cat
2017-08-13, 09:22 AM
My paladin is on the side plot-wise while so I was thinking of breaking out of my box when I'm done DM'ing and playing something different from what I normally do.

I got with my DM and discussed my coming up with a rather amoral character (I'm typically a goodie-goodie) and have since decided to play a church trained assassin who 'deals' with the Temple's shadowier problems. Think Leliana in Dragon Age--she's a Sister and Left Hand of the Divine (spymaster).

The catch is I don't want to play a cliched Rogue to do so. I want to build a character who functions as an Assassin but isn't one class wise--kinda like Miko being a samurai by title but not by class. :smallwink:

An Assassin is a professional killer: That's pretty much the description of most player characters. But it doesn't have to be a thief type to get the job done. Moreover someone with spells can be far more terrifyingly effective than your typical Mr. Knifey Shivdark, I figure. :smalltongue:

Initial ideas are pretty bare: I figure having someone who can use weapons would be good--Fighter, most likely. And then follow up with either Shadow Monk (ninja at level 6!) or Wizard levels. Maybe all of the above, even.

I'd appreciate ideas. Especially weird ones.

Oh, and this time it doesn't matter what race I'll play. It would be simpler as a human, of course, but not required. PHB races only, though.

JNAProductions
2017-08-13, 09:44 AM
Trickster Cleric?

Mellack
2017-08-13, 09:56 AM
Really any class can kill people. It is basically what the game is about. What you have to decide is what conditions do you want to do it in. Do you care if everyone knows you did it? Do you care about colateral damage? Are you willing to kill any others who get in the way? Are you legally allowed to do this or do you have to keep a low profile? These questions will help you decide what kind of abilities you want. You can go anything from a sneaky monk or bard up to a paladin boldy walking in crying for their condemnation as he slaughters all around him.

Basement Cat
2017-08-13, 10:11 AM
Really any class can kill people. It is basically what the game is about. What you have to decide is what conditions do you want to do it in. Do you care if everyone knows you did it? Do you care about colateral damage? Are you willing to kill any others who get in the way? Are you legally allowed to do this or do you have to keep a low profile? These questions will help you decide what kind of abilities you want. You can go anything from a sneaky monk or bard up to a paladin boldy walking in crying for their condemnation as he slaughters all around him.

The basic idea is that he serves a temple in some fashion--layman or clergy is up to me--and occasionally does dirty work for it. On the quiet side in order to maintain appearances.

I don't want to play an evil character. Essentially he's someone who occasionally gets assigned "unofficially sanctioned" jobs for the good of the faith. Dunno which faith. He's like a soldier, I'm thinking: His superiors give him a job and he does it but would object to something generally considered 'dirty' like wiping out innocents in order to get the bad guy.

Easy_Lee
2017-08-13, 10:16 AM
Shadow monks can stun targets until they're dead, and are good at sneaking. This may suit your idea.

Mellack
2017-08-13, 10:18 AM
Then it sounds like you want to stay in the sneaky catagory. I would suggest a monk or bard. Possibly a trickery cleric, but that would depend on what kind of diety you want to serve.

mephnick
2017-08-13, 10:37 AM
Sorceror with subtle spell and stealth proficiency, yo.

Finieous
2017-08-13, 10:48 AM
It's probably somewhat level dependent. Obviously, if I had no budget limitations and I needed someone dead in a D&D world, I'd hire a 20th-level wizard. Not as good a choice if I can only afford a low-level wizard.

Hold Person and up-cast Inflict Wounds is nasty. At 13th level, any cleric gets Etherealness, allowing them to reach and surprise a target almost anywhere. Go in ethereally and surprise target, Hold Person then high-level Inflict Wounds with advantage and auto-crit, Word of Recall out.

For all-rounders, a bard with the right selection of skills and magic secrets would probably be the best at a pretty wide range of levels.

lunaticfringe
2017-08-13, 10:53 AM
Druid with a Poisoners Kit. Wildshape into a tiny creature, poison some food or liquor, Wildshape out. With the criminal background no one should ever see you in person form on a mission. You can add ranger or monk levels to become more stabby.

Scathain
2017-08-13, 10:54 AM
Sorceror with subtle spell and stealth proficiency, yo.

Seconded. If you want a fun/weird build, drop 3 into Evoker so you can fireball yourself, and nobody knows it's you that cast it.

Edit: 2. I always forget wizards pick archetypes early.

Easy_Lee
2017-08-13, 11:46 AM
Sorceror with subtle spell and stealth proficiency, yo.

Honestly a cool build. If UA is allowed, a favored soul with trickery domain is great for this.

Sigreid
2017-08-13, 01:10 PM
A warlock with mask of many faces and the charlatan background comes to mind.

nickl_2000
2017-08-13, 01:14 PM
Shadow monk/battle master fight would be interesting

MrStabby
2017-08-13, 02:06 PM
If you can, revised ranger - favoured enemy humanoids and with the abilities you can get at start of combat you will get that burst potential. Add in a couple of fighter levels for action surge (great for have 2 attack actions with an extra attack on turn 1). When I did this I added a little rogue later for the expertise in stealth and a bit of sneak attack (cunning action is also great). Very nasty burst damage without the rare, rare conditions needed for the assassin archetype.

Lombra
2017-08-13, 02:33 PM
Enchanter wizard is probably the coolest assassin that you can do. You can trick your victim in performing dangerous actions that you oreviously set up to be lethal.

Talionis
2017-08-13, 02:34 PM
Weird suggest, Paladin is an Alpha Strike beast. Devotion can power out your to hit. Drop Smites into each attack. Attack as many times as you can in a round. At 11 you add Charisma bonus to each attack that hits. Assassins outside of normal adventuring wouldn't mind dropping half their resources for day into one attack and rest into the get away. Summon Steed helps you get away. Do a background that gives you sneakiness. Charisma isn't wasted on the character so sneaky charisma based skills to get to targets are a great idea. Paladins don't always have to wear heavy armor. If you don't multiclass you can be Dex focused rather than Strength focused.

If you are looking at multi class then 3 Rogue Assassin is good, but expected. Bard or Trickery Cleric add spells for stealth and higher level spell slots . Sorcer dip could add Subtle metamagic in the same vein. Cleric might be bad because it ads both Wisdom and Strength at 13.

The Oaths don't have to be hangups, they can actually force you to kill and assassinate enemies in the eyes of your Oath and/or Faith.

Unoriginal
2017-08-13, 02:35 PM
Play a Fighter with a long-range weapon.

Scathain
2017-08-13, 02:36 PM
Enchanter wizard is probably the coolest assassin that you can do. You can trick your victim in performing dangerous actions that you oreviously set up to be lethal.

Ooh I love this one. If your DM allows it, play a Zendikar vampire. The bite attack works on incapacitated enemies. Health regeneration is nice, zombie minions are even better!

Sans.
2017-08-13, 02:39 PM
Dex-based Vengeance Paladin, sworn to strike from the shadows at any who have power and the intention to use it. Black cloak, rooftop chase, alleyway dropdown sort of character.

CursedRhubarb
2017-08-13, 03:20 PM
A warlock with mask of many faces and the charlatan background comes to mind.

I was thinking this as well. Going GOO would help as well. Mask of Many Faces + Friends is impressively effective at getting in and out of places. Using poisons you can take out targets discreetly and Prestidigitation can cover smells or flavors it might add as well. At later levels the GOO ability to be immune to having your thoughts read can be very nice and Detect Thoughts can work wonders for getting information when talking to people in their head. If someone says "don't think about dogs" a great number of people will think about a dog before they can stop themselves. Won't even need to force your way deeper into their mind in many cases to get information.

Where a rogue or monk would hide in the shadows, you hide in plain sight. Where they would sneak through a window, you stroll in through the front door. Where they must wait for the target to be isolated, the target invites you in to their private study. Where they must conceal their face, you simply borrow someone else's and leave it for all to see.

Sigreid
2017-08-13, 03:36 PM
Enchanter wizard is probably the coolest assassin that you can do. You can trick your victim in performing dangerous actions that you oreviously set up to be lethal.

A bard with expertise in deception and perception + their magic could do this pretty well too. Plus bard and the entertainer background is like a magic key into lots of strongholds.

polymphus
2017-08-13, 03:53 PM
I'm running Shadow Monk/Trickster Cleric (dip) and it's probably the best infiltrator I've ever seen. There's nowhere you can't go.

You don't really have the HUGE NOVA DAMAGE one might expect of a combat assassin, but in terms of actual assassination (eg getting into the king's castle and slipping poison into his wine) you're the king.

Elminster298
2017-08-13, 04:24 PM
If you UA is allowed I think the Mystic Soulknife fits what you are looking for pretty well. With the right selection on discipline you this makes a near perfect assassin.

mephnick
2017-08-13, 05:51 PM
You don't really have the HUGE NOVA DAMAGE one might expect of a combat assassin, but in terms of actual assassination (eg getting into the king's castle and slipping poison into his wine) you're the king.

Yeah I guess it depends on what your DMs world is like. Does everyone important have 15 class levels and 200 hp? Or do kings have stats similar to commoners? Does he allow instant death by fictional positioning (ie cutting throats in sleep) or must you follow 5e's mechanics (damage all the HP's)? This will really change how important stealth over damage is.

Nifft
2017-08-13, 06:04 PM
I love how every darn class gets recommended, and they're all correct.

I came here to suggest Moon Druid as an unconventional assassin ("kicked by his own horse? must have been his own fault, what a fool!"), and it's delightful to see so many other classes presented as valid options.

polymphus
2017-08-13, 06:50 PM
Yeah I guess it depends on what your DMs world is like. Does everyone important have 15 class levels and 200 hp? Or do kings have stats similar to commoners? Does he allow instant death by fictional positioning (ie cutting throats in sleep) or must you follow 5e's mechanics (damage all the HP's)? This will really change how important stealth over damage is.
I think there's a really interesting debate to be had about the 'mechanical assassin' (somebody with stealth proficiency and high single-target nova damage) and the 'flavour assassin' (somebody who acts like an IRL assassin would).

Both are valid interpretations of the word, but vary massively. From a purely mechanical perspective, the best assassin is almost certain a barbarian with the criminal background -- stealth proficiency to get into the building, then just rage and hit them with your axe. Flavour-wise though, that seems super weird.

nickl_2000
2017-08-13, 06:55 PM
I think there's a really interesting debate to be had about the 'mechanical assassin' (somebody with stealth proficiency and high single-target nova damage) and the 'flavour assassin' (somebody who acts like an IRL assassin would).

Both are valid interpretations of the word, but vary massively. From a purely mechanical perspective, the best assassin is almost certain a barbarian with the criminal background -- stealth proficiency to get into the building, then just rage and hit them with your axe. Flavour-wise though, that seems super weird.

Maybe it seems weird, but even in real life or would be pretty effective. Also how is this that much different than the person who sneaks in to kill the king with no expectations of coming out alive

Specter
2017-08-13, 11:38 PM
Sorcerer with subtle spell and stealth proficiency, yo.

This, forever. Just walk by a tavern, Fireball everything and walk away. Neither your targets nor your victims will have proof against you.

Kane0
2017-08-14, 01:24 AM
Subtle sorcerer takes my vote.

Runner up is Paladin + Fighter + Warlock + Sorcerer. Elven accuracy if you can get it. Works with Str or Dex focus.
Paladin + Invocation smite using GFB/BB, quicken for another one and action surge for a third one. Burns slots like Taco Bell but it's a nice round 1 attack. You could drop the sorcerer bit and use a smite spell or hex with your bonus action but that isn't as impressive. Battlemaster also gets to add superiority dice if you want to get even more ridiculous.

Basement Cat
2017-08-14, 06:36 AM
I love how every darn class gets recommended, and they're all correct.

I came here to suggest Moon Druid as an unconventional assassin ("kicked by his own horse? must have been his own fault, what a fool!"), and it's delightful to see so many other classes presented as valid options.


I know, right? Aside from Barbarian I don't think any class has gone unmentioned. It would be interesting to see someone work a berserker into this.:smallbiggrin:

Aett_Thorn
2017-08-14, 07:42 AM
If UA is allowed, then College of Whispers Bard should be up there on the pecking order as well. Not only do you get access to some great illusions/enchantment spells to help you make the kill easy, but you also get to take on the persona of the person that you killed, allowing you to walk out of the room as the dead person and completely fool everyone into thinking they're still alive for a bit. Plus, you can basically just make someone so paranoid that they isolate themselves and under their own power put themselves in a spot where there are no witnesses.

But since we're looking for a way to get a Barbarian into the mix, then why not! An Assassin is basically just a hired killer who strikes quickly and gets out. So why not an Eagle Totem Barbarian (bonus points for Wild Elf). Bonus action dash and the ability to hide in natural surroundings means that you can move in, strike, and move back out of range again. 45' base speed + another 45' from Dash = 90 feet of base movement. Use a Glaive/Halberd as a weapon and you can hit someone that is 60' away from you, and still get 35' away before they can hit you back. Be a highwayman Assassin, taking people out as they travel. Move in, kill, and then get out. After just a few rounds, you can hide in the woods again, having disappeared into nature.

nickl_2000
2017-08-14, 07:52 AM
I know, right? Aside from Barbarian I don't think any class has gone unmentioned. It would be interesting to see someone work a berserker into this.:smallbiggrin:

The idea of the berserker assassin isn't all that far-fetched. History is rife with people who have gone into a situation with the sole goal of killing someone in power and no intent to survive themselves. This is pretty much the definition of a berserker, they see red, go into a blood rage, kill everyone with no intent of making it out alive.


Sure, not a good plan for long term character development...

Nifft
2017-08-14, 07:58 AM
The idea of the berserker assassin isn't all that far-fetched. History is rife with people who have gone into a situation with the sole goal of killing someone in power and no intent to survive themselves. This is pretty much the definition of a berserker, they see red, go into a blood rage, kill everyone with no intent of making it out alive.


Sure, not a good plan for long term character development...

:thog: thog job assassin, not assassin-and-out. out cost extra.

MajorDefunction
2017-08-14, 12:46 PM
Dex (or str with some dex) barbarian with tavern brawler and stealth+slight of hands profficency could work. Sneak in and toss poison into food and drinks. Strong enough to carry some nasty traps as well. If you get caught you can always rage. grapple and hold your targets mouth shut while you stab him/her/it in the back. Thug Lyfe :smallcool:

Maybe spice it up with some battle master manouvers to get the "rogue" feel. Riposte, disarm and such.

JNAProductions
2017-08-14, 01:09 PM
:thog: thog job assassin, not assassin-and-out. out cost extra.

Beautiful. I love it!

Aett_Thorn
2017-08-14, 01:16 PM
A Dwarven Battlerager who thinks that he is an Assassin because he's never been caught, and so he believes that he's just that good. But in reality, he creates such a mess of things that there's no evidence for the authorities to chase. Having the victim look like they lost a fight with a wood chipper tends to not create a lot of leads.

Talionis
2017-08-14, 08:25 PM
How about Eagle Totem Barbarian 6/ Warlock X. Take Spellsniper feat with Anguishing Blast and Eldritch Spear. You can now see a mile away and attack from very far away. You are a Sniper.

UniqueAndItsOwn
2018-04-25, 08:42 PM
Love this thread, I'm writing up an assassins guild for my homebrew world and so far only one of the members has levels in rogue.

Daithi
2018-04-26, 01:51 AM
A warlock with mask of many faces and the charlatan background comes to mind.

This is one of my favorites. You're basically Arya Stark from the Game of Thrones at 2nd level, not to mention that you can add darkness and devil's sight as well. Makes a great assassin, especially if you add 3 levels of an actual assassin, or a few levels of shadow monk, or just go hexblade.

Druids can make great assassins as well. Pass Without Trace is the best sneak spell in the game, and turning into a cat, dog, mouse, etc. to sneak around is also great.

If UA is allowed the Mystic is another great option. I can't remember the disciplines off the top of my head, but you can become invisible with one discipline and and cause psychic mind damage with another. The psychic mind damage doesn't even get a saving throw. Someone just starts getting a brain hemorrhage and starts dying with no indication of what is causing it.


[Hemorrhage --- I love spell check. No way I could have spelled that.]

GorogIrongut
2018-04-26, 02:23 AM
I'm running Shadow Monk/Trickster Cleric (dip) and it's probably the best infiltrator I've ever seen. There's nowhere you can't go.

You don't really have the HUGE NOVA DAMAGE one might expect of a combat assassin, but in terms of actual assassination (eg getting into the king's castle and slipping poison into his wine) you're the king.I

I agree. But later on I found that if you took Shadow Monk and mixed it with Gloom Stalker Ranger, it got even nastier.

KorvinStarmast
2018-04-26, 09:21 AM
How about Eagle Totem Barbarian 6/ Warlock X. Take Spellsniper feat with Anguishing Blast and Eldritch Spear. You can now see a mile away and attack from very far away. You are a Sniper. Nice.
Also consider this:
vHuman
Gloomstalker ranger
Sharpshooter feat.
Criminal Background
Seek out and use the various poisons in the DMG to disable targets.