Reprimand
2017-08-14, 03:30 PM
First off obviously this isn't going to translate 100% into pathfinder rules but essentially I'm trying to make a fighter that is close to this concept as possible. I don't care about optimization but I also don't want to be told immediately "No don't play a fighter play martial class B-525 instead!" Optimization isn't the goal, making an idea playable is.
In dark souls 3 there is something called a sl1 playthrough or playing the entire game beating all bosses remaining at level 1 using only the equipment available to you via your stats or using rings to use more things.
The last run I did was using mixed fallen knight/knight set grass crest shield, tears of denial (a divine spell that leaves you at 1 hp rather than dying outright), and a dragonslayer axe (creighton the wanderer's axe).
Traits of this build: 30ft per round movement, Dodging/movment options, Moving quickly in armor, having access to but not specializing in shields, 2 handing a one handed weapon (an axe), access to buffs (I can use UMD for this because even in the run I don't technically have the stats to cast those spells and I have to do a bunch of ring swapping to cast spells), unshakable determination to keep going no matter what.
This article probably sums up the character best (this link goes to tvtropes so be careful!)
http://tvtropes.org/pmwiki/pmwiki.php/Main/Determinator
Unbreakable archetype is really close to this but is there a normal movement feat for heavy armor? or a dip I can take?
In dark souls 3 there is something called a sl1 playthrough or playing the entire game beating all bosses remaining at level 1 using only the equipment available to you via your stats or using rings to use more things.
The last run I did was using mixed fallen knight/knight set grass crest shield, tears of denial (a divine spell that leaves you at 1 hp rather than dying outright), and a dragonslayer axe (creighton the wanderer's axe).
Traits of this build: 30ft per round movement, Dodging/movment options, Moving quickly in armor, having access to but not specializing in shields, 2 handing a one handed weapon (an axe), access to buffs (I can use UMD for this because even in the run I don't technically have the stats to cast those spells and I have to do a bunch of ring swapping to cast spells), unshakable determination to keep going no matter what.
This article probably sums up the character best (this link goes to tvtropes so be careful!)
http://tvtropes.org/pmwiki/pmwiki.php/Main/Determinator
Unbreakable archetype is really close to this but is there a normal movement feat for heavy armor? or a dip I can take?