sage20500
2017-08-18, 03:26 PM
Just made my first character for a local Adventurers League, recently hit level 3, and the store I play at allows for free character remaking up until level 4. The concept for the character I wanted to play was essentially to build a wood elf who is all around decent in combat while also being able to do stealthy things when needed; with most of my focus going into combat since it seems Wizard's official encounters are very combat heavy.
Point buy for stats before racials landed me with 8 Str, 15 Dex, 15 Con, 8 Int, 15 Wis, and 8 Cha, and I'm using Wood Elf as my race. A build suggestion that I've seen online that I liked a lot suggested Shadow Monk 6/Assassin Rogue 3/Battlemaster Fighter 11, my big issue at the moment is I'm not sure at what character level I should be taking which class level as a guideline. I'm currently Rogue 1/Monk 1 and just took my 2nd level in monk for flurry of blows, but I'm not sure if I should just right now immediately make a rush for monk 6, then take the next 2 levels of rogue, then finish off with Battlemaster fighter? From what I've seen from looking at the class features, monk 3 will give me some unique abilities from Shadow Path, but without taking levels of Warlock (I really wanted to stick with keeping a martial feel to the character and didn't want to worry about invocations or cantrips) it seems I'll mostly only be using Ki for flurry of blows anyway and only using Darkness to blind enemy casters/archers or silence in order to keep enemies from alerting their allies. If I rush some levels of fighter sooner, I'll be able to pick up the dueling weapon style as well as action surge.... so yeah, I'm kind of in a bind at the moment. Does anyone have any helpful tips they could offer me for how to go about putting together a character that can be useful in combat heavy games for a standard party of 4-6 characters at most levels of play?
Point buy for stats before racials landed me with 8 Str, 15 Dex, 15 Con, 8 Int, 15 Wis, and 8 Cha, and I'm using Wood Elf as my race. A build suggestion that I've seen online that I liked a lot suggested Shadow Monk 6/Assassin Rogue 3/Battlemaster Fighter 11, my big issue at the moment is I'm not sure at what character level I should be taking which class level as a guideline. I'm currently Rogue 1/Monk 1 and just took my 2nd level in monk for flurry of blows, but I'm not sure if I should just right now immediately make a rush for monk 6, then take the next 2 levels of rogue, then finish off with Battlemaster fighter? From what I've seen from looking at the class features, monk 3 will give me some unique abilities from Shadow Path, but without taking levels of Warlock (I really wanted to stick with keeping a martial feel to the character and didn't want to worry about invocations or cantrips) it seems I'll mostly only be using Ki for flurry of blows anyway and only using Darkness to blind enemy casters/archers or silence in order to keep enemies from alerting their allies. If I rush some levels of fighter sooner, I'll be able to pick up the dueling weapon style as well as action surge.... so yeah, I'm kind of in a bind at the moment. Does anyone have any helpful tips they could offer me for how to go about putting together a character that can be useful in combat heavy games for a standard party of 4-6 characters at most levels of play?