BelligerentGnu
2017-08-23, 10:50 PM
So I'm joining a homebrew campaign, and I'm trying to narrow down my choices on bloodlines. At first I had been planning on taking Arcane, but it turns out the GMs have a rule disallowing familiars - and Arcane does not get a substitute first-level ability. I'm really at a loss trying to figure out just how badly this hurts the bloodline - the metamagic stuff is still amazing, but having no level 1 ability, let alone a familiar, seems awful - particularly since this campaign is starting at 1 and will probably level slowly.
So these are the options I'm considering:
Arcane - pros and cons as mentioned above. Honestly just not sure about this one.
Sylvan Wildblood - The animal companion seems fantastic and could potentially fit with my character. Wings are cool, if unecessary. entangle and hideous laughter seem like really strong early spells.
Shaitan - Excellent spell list, Avalanche could be solid, and gaining a burrow speed is just plain fun. The race we're playing also has a strong earth connection, so that fits.
I'm also looking at Spes Magna Games' Divine Bloodline - picking a cleric domain spell list seems potentially absurdly strong to me (Although I'm not sure which domain I'd go with). The abilities, particularly Inspiration and Dedication, seems just plain nutty.
Lastly, I'm considering Kobold Press' Giant Bloodline. The spell list and arcana seem to be among the strongest I've come across, and the abilities range from odd to very strong. Feat list is terrible though, and the first level power is near useless.
In addition, I'm trying to pick my first level spells. So far I've decided on Detect Magic, Prestidigitation and Ghost Sound. For the last cantrip, it's a toss-up between Daze and Light; For the 1st-level spells, I'm considering Sleep, Colour Spray, Silent Image, Grease, Magic Missile and Burning Hands (GM has hinted there may be some undead in the near future - but there's no knowing if this is a one-time thing or an on-going campaign theme.)
Anyone have some thoughts on this? I could use some second opinions.
So these are the options I'm considering:
Arcane - pros and cons as mentioned above. Honestly just not sure about this one.
Sylvan Wildblood - The animal companion seems fantastic and could potentially fit with my character. Wings are cool, if unecessary. entangle and hideous laughter seem like really strong early spells.
Shaitan - Excellent spell list, Avalanche could be solid, and gaining a burrow speed is just plain fun. The race we're playing also has a strong earth connection, so that fits.
I'm also looking at Spes Magna Games' Divine Bloodline - picking a cleric domain spell list seems potentially absurdly strong to me (Although I'm not sure which domain I'd go with). The abilities, particularly Inspiration and Dedication, seems just plain nutty.
Lastly, I'm considering Kobold Press' Giant Bloodline. The spell list and arcana seem to be among the strongest I've come across, and the abilities range from odd to very strong. Feat list is terrible though, and the first level power is near useless.
In addition, I'm trying to pick my first level spells. So far I've decided on Detect Magic, Prestidigitation and Ghost Sound. For the last cantrip, it's a toss-up between Daze and Light; For the 1st-level spells, I'm considering Sleep, Colour Spray, Silent Image, Grease, Magic Missile and Burning Hands (GM has hinted there may be some undead in the near future - but there's no knowing if this is a one-time thing or an on-going campaign theme.)
Anyone have some thoughts on this? I could use some second opinions.