theonesin
2017-08-24, 08:16 PM
I've never really dealt with Hardness/Object HP in 3.5/PF before, so I don't fully understand how the Crusader's Shield veil work.
As I understand it, as a level 7 Daevic, my veils have Hardness 7, and are suppressed after taking twice my level in damage(after reduction from Hardness). Crusader's Shield states that any damage intercepted by it's wall affects the veil itself, and gets +2 to Hardness per point of Essence. So my level 7 Daevic(with the correct Passion and feat) can put 3 points into it, for +6, giving the veil a total of Hardness 13.
What I don't fully understand is what happens after an attack does more than 13 in one shot. The veil takes damage, but unless it's enough to outright destroy(suppress it), does it just sit there with less HP than it had, or does it repair itself? Is the veil able to soak up to twice my level in damage before the wall comes down? Any help would be appreciated in understanding this.
As I understand it, as a level 7 Daevic, my veils have Hardness 7, and are suppressed after taking twice my level in damage(after reduction from Hardness). Crusader's Shield states that any damage intercepted by it's wall affects the veil itself, and gets +2 to Hardness per point of Essence. So my level 7 Daevic(with the correct Passion and feat) can put 3 points into it, for +6, giving the veil a total of Hardness 13.
What I don't fully understand is what happens after an attack does more than 13 in one shot. The veil takes damage, but unless it's enough to outright destroy(suppress it), does it just sit there with less HP than it had, or does it repair itself? Is the veil able to soak up to twice my level in damage before the wall comes down? Any help would be appreciated in understanding this.