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View Full Version : D&D 3.x Other New Feats: Inspired Monster (LA buyback), Wild Empathy (feat version)



rferries
2017-09-09, 01:26 AM
Inspired Monster (horrible title I know)
You are as powerful as any member of your race, but you have not allowed yourself to grow complacent.

Prerequisites
Level Adjustment +1, character level 6th.

Benefits
Your level adjustment is reduced by 1 (to a minimum of +0).

Special
You may take select this feat more than once. Its effects stack.

Wild Empathy
You have a preternatural affinity with all of nature's children.

Prerequisites
Animal Affinity

Benefits
You may use either your Charisma modifier or your Wisdom modifier on Handle Animal checks, whichever is greater. Handle Animal is always considered a class skill for you.

You can use the Handle Animal skill to improve the attitude of an animal, dragon, elemental, fey, magical beast, ooze, plant, or vermin. This ability functions just like a Diplomacy check made to improve the attitude of a person.

The typical domestic animal has a starting attitude of indifferent, while all other creatures are usually considered unfriendly for the purpose of this skill.

To use this feat, you and the creature must be able to study each other, which means that you must be within 30 feet of one another under normal conditions. Generally, influencing a creature in this way takes 1 minute but, as with influencing people, it might take more or less time.

Special
A druid or ranger gains Wild Empathy as a bonus feat at first level.

If you have at least 5 ranks in Knowledge (arcana), you gain a +2 bonus on Handle Animal checks made to influence the attitudes of dragons and magical beasts.

If you have at least 5 ranks in Knowledge (dungeoneering), you gain a +2 bonus on Handle Animal checks made to influence the attitudes of oozes.

If you have at least 5 ranks in Knowledge (nature), you gain a +2 bonus on Handle Animal checks made to influence the attitudes of animals, fey, plants, and vermin.

If you have at least 5 ranks in Knowledge (the planes), you gain a +2 bonus on Handle Animal checks made to influence the attitudes of elementals.