BladedWizard
2017-09-11, 11:50 AM
Hi all,
We are starting CoS soon and I have to decide on my class. I always wait until everyone have decided on their classes and then I choose a good fit. This time around we'll have a Life Cleric who wants to be hard to take down, a Paladin (not yet decided which sub-class) which will certainly tank, a Blood Hunter (M. Mercer's class) for melee dmg, a Rogue (friend is leaning towards thief) for skills, utilities with items and probably range dmg, and myself (any caster).
So I'm thinking about the following, which one do you think would be better for our group composition? We don't have much range dmg dealer except for the thief possibly and that's why I'm favoring the Sorcerer right now. However, I always like to get people feedback.
Protector Aasimar (VGtM) Favored Soul - We have a paly and a life cleric so healing is covered. However, I could still play it support/control or blasty with fire and radiant dmg. And having more healing doesn't hurt.
Human Fire Dragon Sorcerer - Again, blasty & support/control. Better AC too!
Halfling Lore Bard with the Lucky feat - The lucky guy that help his team mate with his Bardic Inspiration. Mainly support/control and with some healing capabilities.
Necromancer (not sure which race) - I assume their will be lots of undead in CoS. Being able to create and control them could be fun.
EDIT: GreenHearth Sorcerer (not sure on race). DM allows this subclass (part of Sorcerer Revisited (https://www.reddit.com/r/UnearthedArcana/comments/5wwr1e/sterling_vermin_the_sorcerer_class_revisited/)) as well for sorcerer which allows for druid spell picking. I'm sure druid as some really good spells too.
We are starting CoS soon and I have to decide on my class. I always wait until everyone have decided on their classes and then I choose a good fit. This time around we'll have a Life Cleric who wants to be hard to take down, a Paladin (not yet decided which sub-class) which will certainly tank, a Blood Hunter (M. Mercer's class) for melee dmg, a Rogue (friend is leaning towards thief) for skills, utilities with items and probably range dmg, and myself (any caster).
So I'm thinking about the following, which one do you think would be better for our group composition? We don't have much range dmg dealer except for the thief possibly and that's why I'm favoring the Sorcerer right now. However, I always like to get people feedback.
Protector Aasimar (VGtM) Favored Soul - We have a paly and a life cleric so healing is covered. However, I could still play it support/control or blasty with fire and radiant dmg. And having more healing doesn't hurt.
Human Fire Dragon Sorcerer - Again, blasty & support/control. Better AC too!
Halfling Lore Bard with the Lucky feat - The lucky guy that help his team mate with his Bardic Inspiration. Mainly support/control and with some healing capabilities.
Necromancer (not sure which race) - I assume their will be lots of undead in CoS. Being able to create and control them could be fun.
EDIT: GreenHearth Sorcerer (not sure on race). DM allows this subclass (part of Sorcerer Revisited (https://www.reddit.com/r/UnearthedArcana/comments/5wwr1e/sterling_vermin_the_sorcerer_class_revisited/)) as well for sorcerer which allows for druid spell picking. I'm sure druid as some really good spells too.