JNAProductions
2017-09-11, 06:53 PM
That Which Returns is a monster. It has the following statline:
That Which Returns
Size/Type Medium Eldritch Abomination
Hit Die 1d12+3 (10 HP)
Initiative +0
Speed 30'
Armor Class 10, Touch 10, Flat Footed 10
Base Attack/Grapple +1/+1
Attack Slam +1 Melee (1d8)
Space/Reach 5'/5'
Special Qualities Returning Better
Saves Fort +2, Ref +2, Will +2
Abilities Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Feats Toughness
Alignment Neutral Destructive (Treat as whichever alignment is worst for it)
Advancement By Returning Better
Returning Better (Ex): That Which Returns always comes back, just a little stronger and tougher than before. Each time That Which Returns dies, is imprisoned, or otherwise unable to operate, it enters an improvement state. When the stars next align (AKA whenever the DM says so) it returns, gaining 1 HD and resistance (eventual immunity) to whatever killed it or stopped it before. Absolutely nothing can stop this ability, steal it, or otherwise prevent it happening-it's powered by DM Fiat.
For example-it starts off pretty weak, so some random adventurers find it, are grossed out by it, and kill it. The finishing blow is struck with a greatsword, so it's new statline (on its return) is as follows:
That Which Returns
Size/Type Medium Eldritch Abomination
Hit Die 2d12+3 (16 HP)
Initiative +0
Speed 30'
Armor Class 10, Touch 10, Flat Footed 10
Base Attack/Grapple +2/+2
Attack Slam +2 Melee (1d8)
Space/Reach 5'/5'
Special Qualities Returning Better, Regeneration 10 (Bypassed by everything EXCEPT Slashing damage)
Saves Fort +3, Ref +3, Will +3
Abilities Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Feats Toughness
Alignment Neutral Destructive (Treat as whichever alignment is worst for it)
Advancement By Returning Better
Returning Better (Ex): That Which Returns always comes back, just a little stronger and tougher than before. Each time That Which Returns dies, is imprisoned, or otherwise unable to operate, it enters an improvement state. When the stars next align (AKA whenever the DM says so) it returns, gaining 1 HD and resistance (eventual immunity) to whatever killed it or stopped it before. Absolutely nothing can stop this ability, steal it, or otherwise prevent it happening-it's powered by DM Fiat.
I'm curious how many times this thing can be killed before it's just impossible.
That Which Returns
Size/Type Medium Eldritch Abomination
Hit Die 1d12+3 (10 HP)
Initiative +0
Speed 30'
Armor Class 10, Touch 10, Flat Footed 10
Base Attack/Grapple +1/+1
Attack Slam +1 Melee (1d8)
Space/Reach 5'/5'
Special Qualities Returning Better
Saves Fort +2, Ref +2, Will +2
Abilities Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Feats Toughness
Alignment Neutral Destructive (Treat as whichever alignment is worst for it)
Advancement By Returning Better
Returning Better (Ex): That Which Returns always comes back, just a little stronger and tougher than before. Each time That Which Returns dies, is imprisoned, or otherwise unable to operate, it enters an improvement state. When the stars next align (AKA whenever the DM says so) it returns, gaining 1 HD and resistance (eventual immunity) to whatever killed it or stopped it before. Absolutely nothing can stop this ability, steal it, or otherwise prevent it happening-it's powered by DM Fiat.
For example-it starts off pretty weak, so some random adventurers find it, are grossed out by it, and kill it. The finishing blow is struck with a greatsword, so it's new statline (on its return) is as follows:
That Which Returns
Size/Type Medium Eldritch Abomination
Hit Die 2d12+3 (16 HP)
Initiative +0
Speed 30'
Armor Class 10, Touch 10, Flat Footed 10
Base Attack/Grapple +2/+2
Attack Slam +2 Melee (1d8)
Space/Reach 5'/5'
Special Qualities Returning Better, Regeneration 10 (Bypassed by everything EXCEPT Slashing damage)
Saves Fort +3, Ref +3, Will +3
Abilities Str 10, Dex 10, Con 10, Int 10, Wis 10, Cha 10
Feats Toughness
Alignment Neutral Destructive (Treat as whichever alignment is worst for it)
Advancement By Returning Better
Returning Better (Ex): That Which Returns always comes back, just a little stronger and tougher than before. Each time That Which Returns dies, is imprisoned, or otherwise unable to operate, it enters an improvement state. When the stars next align (AKA whenever the DM says so) it returns, gaining 1 HD and resistance (eventual immunity) to whatever killed it or stopped it before. Absolutely nothing can stop this ability, steal it, or otherwise prevent it happening-it's powered by DM Fiat.
I'm curious how many times this thing can be killed before it's just impossible.