rferries
2017-09-13, 03:41 AM
A bit of a facetious feat, but we've all brawled with a sibling and used more than one unarmed strike in a round. Plus, why should lizardfolk get two claw attacks and we can't throw two punches? :P Finally, humans really are quite dangerous with our fists and teeth in real life!
Anatomy Lesson
You have counted how many limbs you have and put them to good use, though monks and the non-human races are too genteel to resort to such tactics.
Prerequisites
Human, Combat Reflexes, Improved Unarmed Strike, Lightning Reflexes, Dex 14.
Benefits
You gain two primary slam attacks (with your fists), each dealing 1d3 damage plus your Strength modifier.
You gain two secondary slam attacks (with your legs), each dealing 1d4 damage plus one-half your Strength modifier.
Once per round you may also make either an additional slam attack (by headbutting), or a bite attack. The slam attack deals 1d3 damage plus one-half your Strength modifier. The bite deals 1d4 damage plus one-half your Strength modifier and your target must succeed on a Fortitude save (DC 10 + one-half your character level + your Constitution modifier) or contract filth fever. In either case, both the slam and the bite are made as secondary attacks.
Special
Whenever you would make one or more unarmed attacks, you must forfeit one of your primary slam attacks for that round (it is assumed you are making all your unarmed attacks with that one fist).
Spiked gauntlets, spiked boots, and spiked helms each increase the damage of the appropriate slam attacks by one step.
Your fists must be free (i.e. not bound or carrying a weapon, shield, or other item) to make slam attacks.
If you have the Run feat, the slam attacks with your legs instead deal 1d4 damage plus 1.5 times your Strength modifier.
If you have the Stunning Fist feat, you may make stunning attacks by headbutting. If you do so, the Fortitude save DC increases by +2.
A fighter may select Anatomy Lesson as one of his fighter bonus feats.
Monks cannot select this feat. Characters with this feat cannot take levels of monk.
Anatomy Lesson
You have counted how many limbs you have and put them to good use, though monks and the non-human races are too genteel to resort to such tactics.
Prerequisites
Human, Combat Reflexes, Improved Unarmed Strike, Lightning Reflexes, Dex 14.
Benefits
You gain two primary slam attacks (with your fists), each dealing 1d3 damage plus your Strength modifier.
You gain two secondary slam attacks (with your legs), each dealing 1d4 damage plus one-half your Strength modifier.
Once per round you may also make either an additional slam attack (by headbutting), or a bite attack. The slam attack deals 1d3 damage plus one-half your Strength modifier. The bite deals 1d4 damage plus one-half your Strength modifier and your target must succeed on a Fortitude save (DC 10 + one-half your character level + your Constitution modifier) or contract filth fever. In either case, both the slam and the bite are made as secondary attacks.
Special
Whenever you would make one or more unarmed attacks, you must forfeit one of your primary slam attacks for that round (it is assumed you are making all your unarmed attacks with that one fist).
Spiked gauntlets, spiked boots, and spiked helms each increase the damage of the appropriate slam attacks by one step.
Your fists must be free (i.e. not bound or carrying a weapon, shield, or other item) to make slam attacks.
If you have the Run feat, the slam attacks with your legs instead deal 1d4 damage plus 1.5 times your Strength modifier.
If you have the Stunning Fist feat, you may make stunning attacks by headbutting. If you do so, the Fortitude save DC increases by +2.
A fighter may select Anatomy Lesson as one of his fighter bonus feats.
Monks cannot select this feat. Characters with this feat cannot take levels of monk.