foobar1969
2017-09-14, 09:05 PM
Yeah, I know a dozen other people have posted equivalent lists, nevertheless I'd like to hear opinions on mine. I am only including items where I have made changes (marked in italic) so any missing items are PHB standard.
Crude weapons and tools are still simple proficiency, but they're explicitly inferior items, not well-suited to make things stop living. Sometimes a Chaos Sabre isn't available and you just need to make do with what you find.
Other than those, the actual simple & martial weapons are supposed to be fairly well balanced.
Edit: v0.2
Name
Category
Type
Damage
Hands
Finesse
Light
Range
Distance
Rock
crude
melee
bludgeoning
1d4
Thrown
15 / 60
Sharpened Pole
crude
melee
piercing
1d4
Versatile
Club, Great
crude
melee
bludgeoning
1d6
Versatile
Heavy
Knife
tool
melee
piercing
1d3
Finesse
Light
Cleaver
tool
melee
slashing
1d4
Light
Pick
tool
melee
piercing
1d6
Versatile
Heavy
Sickle
simple
melee
slashing
1d4
Finesse
Light
Mace
simple
melee
bludgeoning
1d6
Light
Axe, Wood
simple
melee
slashing
1d6
Versatile
Sling
simple
ranged
bludgeoning
1d4
Finesse
Ammo
30 / 120
Bow, Short
simple
ranged
piercing
1d6
2 Hand
Dex
Ammo
100 / 300
Flail / War Hammer
martial
melee
bludgeoning
1d8
Versatile
Morningstar
martial
melee
piercing
1d8
Versatile
Trident
martial
melee
piercing
3d2
Versatile
Heavy
Thrown
20 / 60
Bow, Long
martial
ranged
piercing
1d8
2 Hand
Dex
Heavy
Ammo
150 / 450
Crossbow, Heavy
martial
ranged
piercing
1d10
2 Hand
Dex
Heavy
Load
120 / 480
Nunchaku
unusual
melee
bludgeoning
1d6
Finesse
Light
Flail, Fey
unusual
melee
bludgeoning
1d6
Versatile
Finesse
Pike, Fey
unusual
melee
piercing
1d8
2 Hand
Finesse
Reach
Sword, Fey
unusual
melee
slashing
1d8
Finesse
Blowgun
unusual
ranged
piercing
1d4
Dex
Load
30 / 60
Crude weapons and tools are still simple proficiency, but they're explicitly inferior items, not well-suited to make things stop living. Sometimes a Chaos Sabre isn't available and you just need to make do with what you find.
Other than those, the actual simple & martial weapons are supposed to be fairly well balanced.
Edit: v0.2
Name
Category
Type
Damage
Hands
Finesse
Light
Range
Distance
Rock
crude
melee
bludgeoning
1d4
Thrown
15 / 60
Sharpened Pole
crude
melee
piercing
1d4
Versatile
Club, Great
crude
melee
bludgeoning
1d6
Versatile
Heavy
Knife
tool
melee
piercing
1d3
Finesse
Light
Cleaver
tool
melee
slashing
1d4
Light
Pick
tool
melee
piercing
1d6
Versatile
Heavy
Sickle
simple
melee
slashing
1d4
Finesse
Light
Mace
simple
melee
bludgeoning
1d6
Light
Axe, Wood
simple
melee
slashing
1d6
Versatile
Sling
simple
ranged
bludgeoning
1d4
Finesse
Ammo
30 / 120
Bow, Short
simple
ranged
piercing
1d6
2 Hand
Dex
Ammo
100 / 300
Flail / War Hammer
martial
melee
bludgeoning
1d8
Versatile
Morningstar
martial
melee
piercing
1d8
Versatile
Trident
martial
melee
piercing
3d2
Versatile
Heavy
Thrown
20 / 60
Bow, Long
martial
ranged
piercing
1d8
2 Hand
Dex
Heavy
Ammo
150 / 450
Crossbow, Heavy
martial
ranged
piercing
1d10
2 Hand
Dex
Heavy
Load
120 / 480
Nunchaku
unusual
melee
bludgeoning
1d6
Finesse
Light
Flail, Fey
unusual
melee
bludgeoning
1d6
Versatile
Finesse
Pike, Fey
unusual
melee
piercing
1d8
2 Hand
Finesse
Reach
Sword, Fey
unusual
melee
slashing
1d8
Finesse
Blowgun
unusual
ranged
piercing
1d4
Dex
Load
30 / 60