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Mjolnirbear
2017-09-16, 12:22 AM
So the sea devils are going to escort the players' ship around the dangers between Sharn and Stormreach. Except one Clan doesn't want the usual bribe, they want something to eat during the Rite of the Devourer. Apparently they believe they will gain the creatures abilities, so they want an appropriate prey. Sadly, said prey is too far inland. Enter PCs.

So the problem is what to feed them. Sahuagin are fairly terrifying by themselves. On the premise that they become what they eat, what meal should they not have?

I'm thinking giant scorpion, Bheur Hag, Grungs, or a tanarukk. Does anyone else have ideas? PCs are level 5.

Regitnui
2017-09-16, 02:18 AM
So mechanically, you're asking what abilities to give the sahuagin to make them fearsome?

Unoriginal
2017-09-16, 04:56 AM
How about giant scorpions?

There is a lot to eat on them, and a tough exoskeleton/pincers/a poison sting tail are traits Sahuagins would likely desire.

Mjolnirbear
2017-09-16, 11:15 AM
So mechanically, you're asking what abilities to give the sahuagin to make them fearsome?

Well they believe that things like four arms and malenti are the result of eating things. They're looking for their next major mutation. And it should be something that the PCs would pause and ask "do we really want to give them this power?"

Mjolnirbear
2017-09-16, 11:16 AM
How about giant scorpions?

There is a lot to eat on them, and a tough exoskeleton/pincers/a poison sting tail are traits Sahuagins would likely desire.

You're right. Added to the list, thanks

Regitnui
2017-09-16, 11:18 AM
Chuul, fiends, ghasts, medusae, winter wolves, umber hulks, troglodytes, trolls (scrags).