Palanan
2017-09-30, 12:56 PM
I’m trying to work out whether I want to use some haunts in my game, and I’m starting to wonder if they give out too much XP just for “surviving” the haunt.
For instance, the Rapping Spirit (Occult Adventures p. 230) creates a Cause Fear effect with a DC 11 will save. Are the PCs supposed to get 400 XP just for this experience? Or is the XP limited to successful destruction of the haunt?
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For instance, the Rapping Spirit (Occult Adventures p. 230) creates a Cause Fear effect with a DC 11 will save. Are the PCs supposed to get 400 XP just for this experience? Or is the XP limited to successful destruction of the haunt?
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