hisnamehere
2017-10-07, 12:44 PM
Hey All:
In short, find me a way to wield a weapon with my mind by early levels.
For a longer approach:
I recently watched the anime, "The Seven Deadly Sins." While the sexual harassment by the main character makes me embarrassed to admit I watched the entire thing, the story and fight sequences were entertaining.
Specifically, I really like the character, King's, ability to wield his spear (for all intents and purposes) with his mind.
He would often flick a finger to direct it, but this would just as often not be necessary.
I've been trying to recreate the idea. And the image I see in my head is of an arm-less character.
Also, while we're playing Pathfinder, I'm open to any 3.x options.
Most of the options I'm finding are usually the ability to throw (or achieve a ranged attacked) with a weapon, usually as a standard action. They usually have the restriction of having to be holding the weapon, as well. Although, for the build, I'm confident our various DMs would allow the character to activate their abilities with a weapon on their person.
So far the best course seems to be a Mindblade Magus. They cast the magus spell list as psychic spells (not requiring somatic, nor verbal, components). They can add dancingto a magic weapon using their arcane pool, but not until 9th level. [I]Dancing[/] is a bit overkill for the build, as I'm not trying to gain extra actions, just wield the weapon without holding it. Also, the manifested weapon specifically states that it vanishes if it leaves your grasp, so without hands...
Universalist Wizard has a the great 1st level ability to be able to magically throw a melee weapon (as a standard action), ~7 times/day, uses Int to modify the attack roll, and even has the weapon "instantly return." But as great as that is, it gets absolutely no better. No way to get more uses (other than upping Int), no faster use, no increasing damage.
I'm considering this as a 1-level dip. I can turn the pages of my spellbook with my foot.
Soulknives can throw their manifested weapons, as well, but still not wield them without holding them.
The PrC Telekinetic Weaponmaster (http://www.d20pfsrd.com/psionics-unleashed/psionic-prestige-classes/telekinetic-weaponmaster/) can, by 9th level, wield a weapon telekinetically (sp?) in addition to their held weapon(s). Again, that's a while to wait for the ability, and it ends up being overkill (granting more actions).
Soooo, anyone have any other ideas? I feel like this must be the effect of a spell or psionic power, but I'm not familiar with any.
Cheers, you beautiful, geeky network.
In short, find me a way to wield a weapon with my mind by early levels.
For a longer approach:
I recently watched the anime, "The Seven Deadly Sins." While the sexual harassment by the main character makes me embarrassed to admit I watched the entire thing, the story and fight sequences were entertaining.
Specifically, I really like the character, King's, ability to wield his spear (for all intents and purposes) with his mind.
He would often flick a finger to direct it, but this would just as often not be necessary.
I've been trying to recreate the idea. And the image I see in my head is of an arm-less character.
Also, while we're playing Pathfinder, I'm open to any 3.x options.
Most of the options I'm finding are usually the ability to throw (or achieve a ranged attacked) with a weapon, usually as a standard action. They usually have the restriction of having to be holding the weapon, as well. Although, for the build, I'm confident our various DMs would allow the character to activate their abilities with a weapon on their person.
So far the best course seems to be a Mindblade Magus. They cast the magus spell list as psychic spells (not requiring somatic, nor verbal, components). They can add dancingto a magic weapon using their arcane pool, but not until 9th level. [I]Dancing[/] is a bit overkill for the build, as I'm not trying to gain extra actions, just wield the weapon without holding it. Also, the manifested weapon specifically states that it vanishes if it leaves your grasp, so without hands...
Universalist Wizard has a the great 1st level ability to be able to magically throw a melee weapon (as a standard action), ~7 times/day, uses Int to modify the attack roll, and even has the weapon "instantly return." But as great as that is, it gets absolutely no better. No way to get more uses (other than upping Int), no faster use, no increasing damage.
I'm considering this as a 1-level dip. I can turn the pages of my spellbook with my foot.
Soulknives can throw their manifested weapons, as well, but still not wield them without holding them.
The PrC Telekinetic Weaponmaster (http://www.d20pfsrd.com/psionics-unleashed/psionic-prestige-classes/telekinetic-weaponmaster/) can, by 9th level, wield a weapon telekinetically (sp?) in addition to their held weapon(s). Again, that's a while to wait for the ability, and it ends up being overkill (granting more actions).
Soooo, anyone have any other ideas? I feel like this must be the effect of a spell or psionic power, but I'm not familiar with any.
Cheers, you beautiful, geeky network.