rferries
2017-10-15, 02:27 AM
Based off of the evil wizards (e.g. the drow wizard from Icewind Dale, Halaster Blackcloak, etc.) who create intelligent copies of themselves. Functions pretty much as simulacrum & astral seed.
Awaken Clone
Necromancy
Level: Sor/Wiz 9
Components: V, S, M, F
Casting Time: 10 minutes
Range: Touch
Target: Clone touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Your sibling-child stirs fretfully in the vat of nourishing fluid, as a spark of your soul awakens it to life.
You awaken a clone of yourself (that you have created personally via the spell of that name). The clone functions in all ways as a copy of yourself, save that it is always a living creature (even if you have become undead or a construct since creating the clone's body). Furthermore, the clone only has the memories you choose to share with it when casting this spell (so you can create a clone of a lower level, a clone that isn't aware of the negative levels and dominate effects described below, or even a clone that doesn't know it is a clone).
You gain a negative level. The negative level remains as long as the clone lives and disappears when it dies. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the clone lives.
The clone gains three negative levels. These negative levels remain as long you live and disappear when you die. These negative levels never result in actual level loss, but cannot be overcome in any way (including restoration spells) while you live.
The clone is under your control as if by dominate monster, though it can attempt to resist your control as would any other dominated creature. This effect is permanent and cannot be broken by any means short of wish or miracle. Particularly heavy-handed use of this effect, or exposure to the knowledge that it is a clone, may eventually drive a clone insane or pit it against you (at the DM's option).
You may have any number of awakened clones, gaining a negative level for each one.
Material Component
Various laboratory supplies (cost 1,000 gp).
Focus
Special laboratory equipment (cost 500 gp).
Awaken Clone
Necromancy
Level: Sor/Wiz 9
Components: V, S, M, F
Casting Time: 10 minutes
Range: Touch
Target: Clone touched
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Your sibling-child stirs fretfully in the vat of nourishing fluid, as a spark of your soul awakens it to life.
You awaken a clone of yourself (that you have created personally via the spell of that name). The clone functions in all ways as a copy of yourself, save that it is always a living creature (even if you have become undead or a construct since creating the clone's body). Furthermore, the clone only has the memories you choose to share with it when casting this spell (so you can create a clone of a lower level, a clone that isn't aware of the negative levels and dominate effects described below, or even a clone that doesn't know it is a clone).
You gain a negative level. The negative level remains as long as the clone lives and disappears when it dies. This negative level never results in actual level loss, but it cannot be overcome in any way (including restoration spells) while the clone lives.
The clone gains three negative levels. These negative levels remain as long you live and disappear when you die. These negative levels never result in actual level loss, but cannot be overcome in any way (including restoration spells) while you live.
The clone is under your control as if by dominate monster, though it can attempt to resist your control as would any other dominated creature. This effect is permanent and cannot be broken by any means short of wish or miracle. Particularly heavy-handed use of this effect, or exposure to the knowledge that it is a clone, may eventually drive a clone insane or pit it against you (at the DM's option).
You may have any number of awakened clones, gaining a negative level for each one.
Material Component
Various laboratory supplies (cost 1,000 gp).
Focus
Special laboratory equipment (cost 500 gp).