rferries
2017-10-17, 09:11 AM
Banshee's Keen [General]
You can utter wails of terrible sorrow.
Prerequisites
Ability to cast spells as a 16th-level bard.
Benefit
Add wail of the banshee as a 6th-level spell to your bard spells known.
Special
If you are an elven or fey female, you automatically rise as a ghost after death.
Divine Blessing
Evocation [Good]
Level: Adept 5, Cleric 8
Components: V, S, M, DF
Casting Time: 10 minutes
Range: Touch
Area, Effect, or Target: One creature, or a 2-mile-radius emanation from touched creature or point within community
Duration: 24 hours, 1 day/level, or 1 year
Saving Throw: None
Spell Resistance: No
You pour out the sacred waters from the flask, praying for a blessing upon your town.
By calling upon your deity's power, you bless a champion, commander, community, or harvest, or even ask for divine intervention against some calamity.
Champion
You bless a chosen warrior of your people, imbuing her with great power before a battle. The target gains the benefits of greater heroism and a +6 enhancement bonus to each of her ability scores for 24 hours. The spell has a duration of 24 hours when cast in this way.
Commander
You pray for victory for a general, chieftain, or other warleader of your people during a campaign. All creatures under the target's command (including the target itself) gain the benefits of good hope while they are within 2 miles of him or her. The spell has a duration of one day/level when cast in this way.
Community
You dedicate your town, village, or city and its good works to your deity, and in turn bring prosperity to the faithful. All Appraise, Craft, Gather Information, Handle Animal, Heal, Perform, Profession, Sense Motive, and Survival checks made in the community gain a competence bonus equal to your caster level. The spell has a duration of one day/level when cast in this way.
Harvest
You bless the annual harvest, greatly increasing its bounty. This effect targets plants and livestock within a range of 2 miles, raising their potential productivity over the course of the next year to triple normal. Plants and livestock gain a +8 resistance bonus on saving throws against natural diseases and other mundane hazards over this time.
Divine Intervention
You request that your deity prevent or intercede against some external, large-scale threat to your community. If the threat is a natural disaster (such as an earthquake, forest fire, hurricane, plague, etc.), your deity immediately ends it within a 2-mile radius and prevents any other such disaster for 1 year. In the case of plague, all creatures (both infected and not) gain a +8 resistance bonus on saves against disease for the year while within the area.
In the case of an unnatural threat (such as rampaging monsters, a magical disease, an invading army, etc.), your deity acts in more circumspect ways. The DM is free to describe the aid provided, but it should be at least as useful as the effects described above.
No matter which version of the spell you use, its benefits apply only for worshippers of your deity (e.g. for the harvest version, the crops and livestock of a farmer that does not worship your deity receive no extra productivity and have no bonus on their saves). You cannot target yourself with this spell.
Material Components
A flask of holy water, worth 25 gp.
Credit to AimlessPolymath's Priest class (http://www.giantitp.com/forums/showthread.php?536022-The-Priest-A-Community-Leader) for inspiring Divine Blessing.
You can utter wails of terrible sorrow.
Prerequisites
Ability to cast spells as a 16th-level bard.
Benefit
Add wail of the banshee as a 6th-level spell to your bard spells known.
Special
If you are an elven or fey female, you automatically rise as a ghost after death.
Divine Blessing
Evocation [Good]
Level: Adept 5, Cleric 8
Components: V, S, M, DF
Casting Time: 10 minutes
Range: Touch
Area, Effect, or Target: One creature, or a 2-mile-radius emanation from touched creature or point within community
Duration: 24 hours, 1 day/level, or 1 year
Saving Throw: None
Spell Resistance: No
You pour out the sacred waters from the flask, praying for a blessing upon your town.
By calling upon your deity's power, you bless a champion, commander, community, or harvest, or even ask for divine intervention against some calamity.
Champion
You bless a chosen warrior of your people, imbuing her with great power before a battle. The target gains the benefits of greater heroism and a +6 enhancement bonus to each of her ability scores for 24 hours. The spell has a duration of 24 hours when cast in this way.
Commander
You pray for victory for a general, chieftain, or other warleader of your people during a campaign. All creatures under the target's command (including the target itself) gain the benefits of good hope while they are within 2 miles of him or her. The spell has a duration of one day/level when cast in this way.
Community
You dedicate your town, village, or city and its good works to your deity, and in turn bring prosperity to the faithful. All Appraise, Craft, Gather Information, Handle Animal, Heal, Perform, Profession, Sense Motive, and Survival checks made in the community gain a competence bonus equal to your caster level. The spell has a duration of one day/level when cast in this way.
Harvest
You bless the annual harvest, greatly increasing its bounty. This effect targets plants and livestock within a range of 2 miles, raising their potential productivity over the course of the next year to triple normal. Plants and livestock gain a +8 resistance bonus on saving throws against natural diseases and other mundane hazards over this time.
Divine Intervention
You request that your deity prevent or intercede against some external, large-scale threat to your community. If the threat is a natural disaster (such as an earthquake, forest fire, hurricane, plague, etc.), your deity immediately ends it within a 2-mile radius and prevents any other such disaster for 1 year. In the case of plague, all creatures (both infected and not) gain a +8 resistance bonus on saves against disease for the year while within the area.
In the case of an unnatural threat (such as rampaging monsters, a magical disease, an invading army, etc.), your deity acts in more circumspect ways. The DM is free to describe the aid provided, but it should be at least as useful as the effects described above.
No matter which version of the spell you use, its benefits apply only for worshippers of your deity (e.g. for the harvest version, the crops and livestock of a farmer that does not worship your deity receive no extra productivity and have no bonus on their saves). You cannot target yourself with this spell.
Material Components
A flask of holy water, worth 25 gp.
Credit to AimlessPolymath's Priest class (http://www.giantitp.com/forums/showthread.php?536022-The-Priest-A-Community-Leader) for inspiring Divine Blessing.