MonkeySage
2017-10-18, 03:17 PM
My players have been asked by the leader of a group of orphans, Frioc, to help him deal with the local orphanage. Children fear this orphanage, for its shady reputation- few children, other than Frioc, ever leave once they're sent here.
The patron is a mad alchemist, and has been using orphans in his experiments. He's also a senator, and a patrician in good standing.
Basically, Frioc intends to investigate this orphanage, with the players' help. And if possible, he wants to shut it down.
Frioc is no where near as powerful as the players, but he is capable of putting up enough of a defense that he wouldn't be completely useless in a fight.
I have a map prepared, and the patron's lab is, naturally, in the cellar, which can be accessed by a trap door in the library. But, physical barriers are pretty much useless against players capable of burrowing through stone. Players who really like to ignore physical barriers whenever possible.
The patron is a mad alchemist, and has been using orphans in his experiments. He's also a senator, and a patrician in good standing.
Basically, Frioc intends to investigate this orphanage, with the players' help. And if possible, he wants to shut it down.
Frioc is no where near as powerful as the players, but he is capable of putting up enough of a defense that he wouldn't be completely useless in a fight.
I have a map prepared, and the patron's lab is, naturally, in the cellar, which can be accessed by a trap door in the library. But, physical barriers are pretty much useless against players capable of burrowing through stone. Players who really like to ignore physical barriers whenever possible.