Legimus
2017-10-20, 03:15 PM
Our campaign just hit a big milestone and our characters have all been through a lot. Our DM is giving us a little time to think about how the events have impacted us individually before our next session. Short summary:
My character is an Oath of the Ancients paladin (goliath) who works as a traveling judge. Usually a very positive fellow except for his work, which he takes very seriously. He helps people get justice, adjudicates disputes, etc. We were in a city that had a whole population of warforged slaves, believing that they weren't conscious. A man accused a warforged of murdering his son, and my guy was called in to investigate. I promised the family that the accused would be safe in my custody. Except the warforged tricked one of us and escaped, going on to kill another of the guy's sons. Shortly after, we discovered a warforged terrorist group threatening to destroy the city, and we stopped them while also convincing the masses that the warforged were like people. So in the grand scheme of things, we did a lot of good.
Yet my character still feels incredibly guilty for his failure. He promised the family they'd get justice, and instead they lost another child. He's not ready to forgive himself. I think it would be in-character for him to take some penance, but I'm having trouble thinking of good ideas that actually develop his character. I don't want him to just go on with this being just another bad memory. Any ideas?
Please and thank you.
My character is an Oath of the Ancients paladin (goliath) who works as a traveling judge. Usually a very positive fellow except for his work, which he takes very seriously. He helps people get justice, adjudicates disputes, etc. We were in a city that had a whole population of warforged slaves, believing that they weren't conscious. A man accused a warforged of murdering his son, and my guy was called in to investigate. I promised the family that the accused would be safe in my custody. Except the warforged tricked one of us and escaped, going on to kill another of the guy's sons. Shortly after, we discovered a warforged terrorist group threatening to destroy the city, and we stopped them while also convincing the masses that the warforged were like people. So in the grand scheme of things, we did a lot of good.
Yet my character still feels incredibly guilty for his failure. He promised the family they'd get justice, and instead they lost another child. He's not ready to forgive himself. I think it would be in-character for him to take some penance, but I'm having trouble thinking of good ideas that actually develop his character. I don't want him to just go on with this being just another bad memory. Any ideas?
Please and thank you.