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Air0r
2017-10-30, 12:53 AM
Next session I DM the players have decided they wish to participate in a game of quakeball. Quakeball was briefly mentioned back in Dreamscarred Press's 3.5 product 'Races of the Mind: Half-Giants'. Normally I'd just have it as an RP set-piece or maybe a quick roll to see how they did. BUT, they seem pretty interested and really want to make it a longer more involved process.
So, normally you need the Stomp psi-like ability to even play the sport, though I have allowed specialized Boots of Stomping to be used so other races, besides half-giants, can play.

The Question for you guys: How should I make this into the mini-game they seek?