Van Silke
2017-10-31, 10:00 AM
You don't necessarily need to know the Spheres of Power system to help me, so I'd appreciate opinions of everyone who's got experience with building regular animal/outsider companions and other similar things.
I've decided to pick up a Conjuration sphere at level 7 and I need your help with choosing what to do with the companion! You don't need to know SoP system to help me necessarily, but if you feel like you've got extra time, you can examine the system to help me out some more.
My companion has Greater Summoning&Lingering Form, which means, that I can dismiss and re-summon them at will (albeit re-summoning takes 1 minute)
Basics
HD equal to 3/4 caster level (6HD currently);
Int 7, Wis 10, Cha 11; d10 Hit Dice;
1 skill point per HD;
'Class' skills: Climb (Str), Fly (Dex), Knowledge (Planes), Stealth (Dex), Swim (Str);
Evasion (Reflex negates AoE damage);
Devotion (+4 to Will against charm and enchantment);
Ability Score increases (the one I got I put into Con) apply so far.
Form
I need help with choosing whether he's to be a
biped (Str 16, Dex 12, Speed 30 ft, +2 nat armor, good Fort&Will saves, 2 1d4 slams),
quadruped (Str 14, Dex 14, Speed 40 ft, +2 nat armor, good Fort&Ref saves, 1d6 bite), or
serpentine (Str 12, Dex 16, Speed 20 ft, +4 nat armor, good Ref&Will saves, 1d6 bite&1d6 tail slap)
Feats
I need to choose 3 feats for him, but I wouldn't mind getting advice on choosing feats in levels to come.
I have no idea how to build companions like that, so any help is greatly appreciated. I want him to be useful in combat, but with some out-of-combat utilities as well.
I've decided to pick up a Conjuration sphere at level 7 and I need your help with choosing what to do with the companion! You don't need to know SoP system to help me necessarily, but if you feel like you've got extra time, you can examine the system to help me out some more.
My companion has Greater Summoning&Lingering Form, which means, that I can dismiss and re-summon them at will (albeit re-summoning takes 1 minute)
Basics
HD equal to 3/4 caster level (6HD currently);
Int 7, Wis 10, Cha 11; d10 Hit Dice;
1 skill point per HD;
'Class' skills: Climb (Str), Fly (Dex), Knowledge (Planes), Stealth (Dex), Swim (Str);
Evasion (Reflex negates AoE damage);
Devotion (+4 to Will against charm and enchantment);
Ability Score increases (the one I got I put into Con) apply so far.
Form
I need help with choosing whether he's to be a
biped (Str 16, Dex 12, Speed 30 ft, +2 nat armor, good Fort&Will saves, 2 1d4 slams),
quadruped (Str 14, Dex 14, Speed 40 ft, +2 nat armor, good Fort&Ref saves, 1d6 bite), or
serpentine (Str 12, Dex 16, Speed 20 ft, +4 nat armor, good Ref&Will saves, 1d6 bite&1d6 tail slap)
Feats
I need to choose 3 feats for him, but I wouldn't mind getting advice on choosing feats in levels to come.
I have no idea how to build companions like that, so any help is greatly appreciated. I want him to be useful in combat, but with some out-of-combat utilities as well.