ATHATH
2017-11-02, 01:41 PM
So, I've recently been piecing together a concept in my head for a Druid(ic) necromancer. Not one of those pansy "Ooh, I only use my powers over death to heal the living and combat the undead!" types, either; I'm talking about a proper, undead-raising necromancer.
I'm more interested in the life-and-death-themed spells here, rather than Wild Shape and my Animal Companion, but I'd still like to advance them if possible.
I've accumulated a few ideas so far, some of which might be incompatible with each other:
*Routinely casting the Ghost Companion spell on my Animal Companion (or Wild Cohort), adventuring with it until the spell runs out, then just picking up a new one. If I can sneak a level of Arcane Heirophant into my build (preferably using the Southern Magician feat to get in without needing any levels in Arcane spellcasting classes), I could probably refluff my Familiar Companion into being a ghost-friend that must consume the life force of an animal every few days in order to maintain its form, which would be pretty cool, to say the least. What Animal Companion has the highest CHA score?
*Picking up Turn Undead from the Sun domain (from that one sidebar in Unearthed Arcana that gave Druids access to a few domains), then using a single-level dip into the Bone Knight PrC to turn it into Rebuke Undead. The Extra Turning feat can give me extra uses of Rebuke Undead, if I need them, and a one-level dip into Paragnostic Apostle will boost my effective Turn/Rebuke Undead level by 3.
*Acquiring a domain from a dip into Earthshaker or somesuch, then using the Heretic of the Faith feat to swap it for the Undeath domain (which conveniently gives me the Extra Turning feat for free) in order to gain some of the classic "this guy's a necromancer" spells.
*Picking up the Spell domain in order to snag the Anyspell line?
*Being a (refluffed) Wild Reaper in order to pick up proficiency in scythes (although the Grasslands Druid ACF gives me that too) and in order to give me some cool spontaneous spells. What counts as being a carrion-eater? I mean, if I gave a hungry wolf (or a hungry fleshraker) some rotting flesh, it might eventually eat it if it was desperate... Also, what happens when I pick up Turn Undead a second time from the same class?
*Dipping Deadgrim in order to add Command Undead to my spell list.
*Taking some levels in Hexer for some extra Sorcerer/Wizard spells?
*Taking some levels in Faith Scion?
*Claiming that I still "revere nature" because I acknowledge its potential as a power source. Maybe I could believe that undead are (or should be) part of the natural ecosystem or something.
*Somehow justifying a TN alignment so that I can use both Sanctified and Corrupt spells (which combo well with the Wild Reaper's increased stat damage regeneration speed), which I could refluff to be ancient (druidic?) magic.
*Using the Preserve Organ osiron for... something. Maybe I could invest in using some of those "power spells with/make items out of dead monsters" mechanics (I think they were detailed in a Dragon Magazine article or two).
And, before you ask, yes, I know about the existence of the Blighter and Talontar Blightlord PrCs, yes, I have read eggynack's Druid handbook, and yes, I know that a Divine Magician Cleric with the Plant domain and/or some Holt Warden levels could probably pull off this concept better than a Druid could.
I'm more interested in the life-and-death-themed spells here, rather than Wild Shape and my Animal Companion, but I'd still like to advance them if possible.
I've accumulated a few ideas so far, some of which might be incompatible with each other:
*Routinely casting the Ghost Companion spell on my Animal Companion (or Wild Cohort), adventuring with it until the spell runs out, then just picking up a new one. If I can sneak a level of Arcane Heirophant into my build (preferably using the Southern Magician feat to get in without needing any levels in Arcane spellcasting classes), I could probably refluff my Familiar Companion into being a ghost-friend that must consume the life force of an animal every few days in order to maintain its form, which would be pretty cool, to say the least. What Animal Companion has the highest CHA score?
*Picking up Turn Undead from the Sun domain (from that one sidebar in Unearthed Arcana that gave Druids access to a few domains), then using a single-level dip into the Bone Knight PrC to turn it into Rebuke Undead. The Extra Turning feat can give me extra uses of Rebuke Undead, if I need them, and a one-level dip into Paragnostic Apostle will boost my effective Turn/Rebuke Undead level by 3.
*Acquiring a domain from a dip into Earthshaker or somesuch, then using the Heretic of the Faith feat to swap it for the Undeath domain (which conveniently gives me the Extra Turning feat for free) in order to gain some of the classic "this guy's a necromancer" spells.
*Picking up the Spell domain in order to snag the Anyspell line?
*Being a (refluffed) Wild Reaper in order to pick up proficiency in scythes (although the Grasslands Druid ACF gives me that too) and in order to give me some cool spontaneous spells. What counts as being a carrion-eater? I mean, if I gave a hungry wolf (or a hungry fleshraker) some rotting flesh, it might eventually eat it if it was desperate... Also, what happens when I pick up Turn Undead a second time from the same class?
*Dipping Deadgrim in order to add Command Undead to my spell list.
*Taking some levels in Hexer for some extra Sorcerer/Wizard spells?
*Taking some levels in Faith Scion?
*Claiming that I still "revere nature" because I acknowledge its potential as a power source. Maybe I could believe that undead are (or should be) part of the natural ecosystem or something.
*Somehow justifying a TN alignment so that I can use both Sanctified and Corrupt spells (which combo well with the Wild Reaper's increased stat damage regeneration speed), which I could refluff to be ancient (druidic?) magic.
*Using the Preserve Organ osiron for... something. Maybe I could invest in using some of those "power spells with/make items out of dead monsters" mechanics (I think they were detailed in a Dragon Magazine article or two).
And, before you ask, yes, I know about the existence of the Blighter and Talontar Blightlord PrCs, yes, I have read eggynack's Druid handbook, and yes, I know that a Divine Magician Cleric with the Plant domain and/or some Holt Warden levels could probably pull off this concept better than a Druid could.