GilesTheCleric
2017-11-05, 09:08 AM
I ran a quick search of monsters (4448 entries) by the types of debuffs they could apply, and here's what I found:
Update: tables are now sortable!
Condition
Frequency
str dmg
17
str drain
1
dex dmg
2
dex drain
8
con dmg
5
con drain
34
int dmg
1
int drain
6
wis dmg
15
wis drain
18
cha dmg
7
cha drain
22
blind
85
confuse
79
cower
7
daze
51
dazzle
15
deaf
20
entangle
100
exhaust
14
fascinate
0
fatigue
14
fright
776
fear
188
nausea
10
negative level
16
panic
2
paralyse
99
petrify
15
poison
919
shaken
3
sicken
29
stagger
0
stun
89
The search was pretty rough, so these are, at best, ballpark minimums within 1 factor of the actual number. How true to the game do you feel these numbers are as relative percentages, and does anyone have a more accurate evaluation?
Edit: Added general "poison". Also, here's an incredibly rough immunity summary. I don't see a way to easily count creatures with "immunity to acid and cold" without a whole lot of false positives or manual counting. Updated to include immunities granted from sub/types, so there may be duplication if an individual monster's SQ section lists the immunity separately.
Immunity
Frequency
acid
298
air
4
cold
438
elec
403
fire
743
sonic
58
magic
110
force
12
slash
77
pierce
77
blud
79
ability drain
605
ability damage
364
compulsion
951
crits
1022
disease
605
death effects
605
mind-affecting
946
enchant
16
energy drain
605
exhaustion
605
fatigue
605
fear
16
flanking
309
illusion
1
charm
963
poison
1216
paralyse
2087
pattern
914
phantasm
914
petrify
55
polymorph
170
spells
5
sleep
2087
stun
945
nonlethal
605
necromancy effects
364
Here's all of the sub/types that impact immunities. This should be within one or two standard deviations of being entirely accurate, so progress! My personal list of published sample undead (which I believe to be 100% accurate for 1pp, non-adventure sources) totals 350, whereas this larger list only has 241.
Sub/type
Frequency
(angel)
5
(archon)
20
(baatezu)
79
(cold)
20
construct
364
dragon
1142
(eladrin)
17
elemental
170
(fire)
260
(guardinal)
13
(incorporeal)
117
ooze
62
plant
108
(swarm)
117
(tanar'ri)
77
undead
241
vermin
139
Update: tables are now sortable!
Condition
Frequency
str dmg
17
str drain
1
dex dmg
2
dex drain
8
con dmg
5
con drain
34
int dmg
1
int drain
6
wis dmg
15
wis drain
18
cha dmg
7
cha drain
22
blind
85
confuse
79
cower
7
daze
51
dazzle
15
deaf
20
entangle
100
exhaust
14
fascinate
0
fatigue
14
fright
776
fear
188
nausea
10
negative level
16
panic
2
paralyse
99
petrify
15
poison
919
shaken
3
sicken
29
stagger
0
stun
89
The search was pretty rough, so these are, at best, ballpark minimums within 1 factor of the actual number. How true to the game do you feel these numbers are as relative percentages, and does anyone have a more accurate evaluation?
Edit: Added general "poison". Also, here's an incredibly rough immunity summary. I don't see a way to easily count creatures with "immunity to acid and cold" without a whole lot of false positives or manual counting. Updated to include immunities granted from sub/types, so there may be duplication if an individual monster's SQ section lists the immunity separately.
Immunity
Frequency
acid
298
air
4
cold
438
elec
403
fire
743
sonic
58
magic
110
force
12
slash
77
pierce
77
blud
79
ability drain
605
ability damage
364
compulsion
951
crits
1022
disease
605
death effects
605
mind-affecting
946
enchant
16
energy drain
605
exhaustion
605
fatigue
605
fear
16
flanking
309
illusion
1
charm
963
poison
1216
paralyse
2087
pattern
914
phantasm
914
petrify
55
polymorph
170
spells
5
sleep
2087
stun
945
nonlethal
605
necromancy effects
364
Here's all of the sub/types that impact immunities. This should be within one or two standard deviations of being entirely accurate, so progress! My personal list of published sample undead (which I believe to be 100% accurate for 1pp, non-adventure sources) totals 350, whereas this larger list only has 241.
Sub/type
Frequency
(angel)
5
(archon)
20
(baatezu)
79
(cold)
20
construct
364
dragon
1142
(eladrin)
17
elemental
170
(fire)
260
(guardinal)
13
(incorporeal)
117
ooze
62
plant
108
(swarm)
117
(tanar'ri)
77
undead
241
vermin
139