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View Full Version : Pathfinder Instruments as Sonic Weapons



mrguymiah
2017-11-11, 07:44 PM
Long story short, I'm building a character that is meant to use telekinesis to hold multiple weapons at once. I was intrigued by the idea of being able to be a one man battle orchestra. The only stuff I can find is using a lute as an improvised weapon. So I was curious if there were any ways to allow an instrument to be used as a weapon that deals sonic damage when played.

One way I'm trying to figure out is if I can combine the Destruction and Telekinesis Spheres in Spheres of Power. To use Destructive Blasts with the telekinetic weapons as origin points for Sonic Blast attacks.

ATHATH
2017-11-11, 08:14 PM
Would these be of use to you?

http://www.d20pfsrd.com/feats/item-mastery-feats/
http://www.d20pfsrd.com/feats/item-mastery-feats/energy-mastery-item-mastery/
http://www.d20pfsrd.com/feats/item-mastery-feats/telekinetic-mastery-combat-item-mastery/

mrguymiah
2017-11-12, 06:35 PM
Unfortunately not. I already have the telekinesis, and spending thousands of gold and a feat to cast burning hands from it seems particularly weak.

ATHATH
2017-11-12, 07:30 PM
You could refluff your [Sonic] blasting/debuff (Bard?) spells as coming from your instrument.

mrguymiah
2017-11-12, 07:33 PM
You could refluff your [Sonic] blasting/debuff (Bard?) spells as coming from your instrument.

The issue is that I need a way to have the spell's origin point be the weapons that are floating around in my telekinetic grasp anywhere in close range.

CharonsHelper
2017-11-13, 10:44 AM
Just pick up the Sound Striker archetype.

Dr_Dinosaur
2017-11-13, 10:52 AM
If you're using Spheres of Power this sounds like an excellent time to use the spellcrafting rules. Talk to your GM and see how they'd feel about adding a casting drawback to an individual spell (Focus and possibly Skilled Casting for the instruments) in exchange for reduced complexity and being able to cast from anywhere the focus is within sight!

Psyren
2017-11-13, 10:53 AM
Just pick up the Sound Striker archetype.

Came here to suggest this - you activate it as part of a performance, so you can definitely have an instrument in hand while you use this. It won't be coming from the instrument per se, but you can always fluff it that way if you want.

Just note that it received an update (http://paizo.com/paizo/faq/v5748nruor1fz#v5748eaic9t4f) that I'm not seeing on the PFSRD.

mrguymiah
2017-11-14, 03:20 AM
If you're using Spheres of Power this sounds like an excellent time to use the spellcrafting rules. Talk to your GM and see how they'd feel about adding a casting drawback to an individual spell (Focus and possibly Skilled Casting for the instruments) in exchange for reduced complexity and being able to cast from anywhere the focus is within sight!

A good idea and close to what I was looking for. I wanted to be able to use multiple instruments and have the around the field of battle. I ended up going with the weaponize talent and fluffing it as telekinetic instruments blaring at the enemy. It's the closest I could get to the idea of sonic instruments.


Came here to suggest this - you activate it as part of a performance, so you can definitely have an instrument in hand while you use this. It won't be coming from the instrument per se, but you can always fluff it that way if you want.

Just note that it received an update (http://paizo.com/paizo/faq/v5748nruor1fz#v5748eaic9t4f) that I'm not seeing on the PFSRD.


Just pick up the Sound Striker archetype.

My apologies. I should've specified that I was referring to Speheres of Power Telekinesis. I'm not a bard and that still wasn't quite what I was looking for. I wanted to be able to, say, hold three different instruments telekinetically. Have them at different places on the field and fire a sonic blast from any of them. The instrument itself blaring loud enough to deal the sonic.