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Penelomeeg
2017-11-12, 06:14 PM
So I rolled up a level 4 wood elf death cleric of the raven queen and ended up with the following stats:

STR 12
DEX 14
CON 13
INT 14
WIS 18
CHA 17

The campaign is pretty story and rolepkay heavy, so how would you advise playing a character with mental stats this high across the board? Particularly a priestess.

PhantasyPen
2017-11-12, 07:38 PM
What edition is this? Actually it doesn't matter. If this is a heavy-intrigue campaign, or just light on combat in general, you might as well keep your mental stats as they are. Also you're a Cleric, buffing is basically what your spell list is made for. EDIT: So you'll be fine.

Nifft
2017-11-12, 09:40 PM
Unleash your natural brilliance.

If you somehow lack natural mental incandescence, talk to your DM about getting special info or hints or whatever to represent "what your character would totally know" due to high mental stats.

Sebastrd
2017-11-14, 05:52 PM
Your Intelligence is above average, but not genius level.


Take some notes, so that you can regularly "vaguely recall" facts and minutiae.
You will want to use proper, but not perfect, grammar when speaking. Perhaps steer clear of conjunctions, and use specific rather than general language.
When you address a topic, be authoritative. You are not just guessing. You know, and you are usually right.



Your Wisdom is at the human maximum, and is your highest attribute.


Your character will be extremely observant; so consistently point out hidden or easily missed physical details, as well as the emotions and motivations of NPCs (requires DM cooperation).
You'll be acutely aware of the big picture, so plan for not just the next move, but anticipate reactions and plan for the next several moves.
Ask for a lot of "sixth sense" Perception rolls.



Your Charisma is almost maxed, as well.


You'll want to speak with confidence and be comfortable at the center of attention. Remember, it's not so much what you say, but how you say it.
Along with your Wisdom, it should be easy to tell people exactly what they need to hear to elicit desired emotions (requires DM cooperation).
Don't ask others to follow or listen to you. Expect it. Act as though you're just assuming they will, because naturally they ought to.