Quoz
2017-11-14, 11:57 AM
I'm toying around with the idea of a pure support character, one that is a team player in the truest sense of the phrase. While maybe not a strict pacifist, I would like ideas on making a character who is truly effective at making my allies shine.
-Deals little or no damage.
-Controls enemies or shapes the battlefield
-sets up other players to have fun doing what they do best
Right now, I'm just looking at what tools would go best in this character's bag of tricks.
Net: weapon attack for no damage that grants the restrained condition. Limited to one attack per round, and has disadvantage at all ranges without a feat or other ability. Target will probably have to spend an action to get free.
shoves and prones to position enemies and provide advantage
Buff spells: Bless, heal, enlarge, enhance ability, ect. At higher levels add Haste, greater invisibility, ect
Debuff spells: Same concept in reverse - hinder the enemy with hideous laughter, hold person, ray of sickness. would look at hitting a variety of saves to cover most contingencies.
Utility/battlefield prep: Cantrips like mold earth and shape water to give ranged fighters cover or create choke points, out of combat diplomacy and charm type spells to cover for your barbarian's dump stats, stealth or divination for intel gathering. Be creative.
Unique Class Features:
Paladin aura gives great save buffs, possibly more with the right oath
War cleric adds bonus action attacks and a great channel divinity
Divination clerics give dice manipulation
Bardic Inspiration
Mastermind Rogues give advantage anywhere
Familiars/Beast companions/Independent Mounts can use help on their own initiative
With so many options, what would you take to be the ultimate support character?
-Deals little or no damage.
-Controls enemies or shapes the battlefield
-sets up other players to have fun doing what they do best
Right now, I'm just looking at what tools would go best in this character's bag of tricks.
Net: weapon attack for no damage that grants the restrained condition. Limited to one attack per round, and has disadvantage at all ranges without a feat or other ability. Target will probably have to spend an action to get free.
shoves and prones to position enemies and provide advantage
Buff spells: Bless, heal, enlarge, enhance ability, ect. At higher levels add Haste, greater invisibility, ect
Debuff spells: Same concept in reverse - hinder the enemy with hideous laughter, hold person, ray of sickness. would look at hitting a variety of saves to cover most contingencies.
Utility/battlefield prep: Cantrips like mold earth and shape water to give ranged fighters cover or create choke points, out of combat diplomacy and charm type spells to cover for your barbarian's dump stats, stealth or divination for intel gathering. Be creative.
Unique Class Features:
Paladin aura gives great save buffs, possibly more with the right oath
War cleric adds bonus action attacks and a great channel divinity
Divination clerics give dice manipulation
Bardic Inspiration
Mastermind Rogues give advantage anywhere
Familiars/Beast companions/Independent Mounts can use help on their own initiative
With so many options, what would you take to be the ultimate support character?