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View Full Version : D&D 3.x Other Falling Feats (By request, 3.5)



Jormengand
2017-11-15, 11:35 AM
Comet Fall
You can jump and land on a creature to great effect.
Prerequisite: Jump 7 ranks or Tumble 7 ranks
Benefit: When you jump and land on a creature, you negate up to 1d6 points of falling damage per rank you have in Jump or Tumble (whichever is higher) and deal it to the creature landed on instead.
Special: A fighter can take Comet Fall as a bonus feat.

Meteor Fall
Your fall can damage multiple enemies instead of you.
Prerequisite: Comet Fall and either Jump 13 ranks or Tumble 13 ranks
Benefit: When you jump and land within 5 feet of one or more creatures, you negate up to 1d6 points of falling damage per rank you have in Jump or Tumble (whichever is higher) and deal it to those creatures instead. This overlaps the effect of Comet Fall.
Special: A fighter can take Meteor Fall as a bonus feat.

Shooting Star Fall
You land and send enemies flying with your fall.
Prerequisite: Comet Fall, Meteor Fall and either Jump 17 ranks or Tumble 17 ranks
Benefit: When you jump and land within 5 feet of one or more creatures, as well as dealing damage as per Meteor Fall, each of those creatures must take a reflex save (DC 10 + half your hit dice + your constitution modifier) or be knocked 5 feet away and knocked prone.
Special: A fighter can take Shooting Star Fall as a bonus feat.