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Penelomeeg
2017-11-15, 03:18 PM
Players are going to be entering a pocket dimension that is meant to invoke a similar atmosphere to the Fade part of the mages tower in DAO (Dragon age origins) a sort of ethereal places that blends human faults and reality into a cometely foreign and mystical landscape with it's own rules. The dimension is the result of the souls of dozens of cultists for a murder cult discovering their god was false after a mass ritual suicide and keeping their souls tethered to the material plane to prevent the god who deceived them from collecting them. What are some good atmosphere/elements to introduce? Any tips in general for reskinned enemies, social/combat encounters or anything would do! Thanks a bunch.

Players are a group of five level 3 characters in 5e with some UA material allowedthat admittedly is a bit over powered (but flavor wise is really fun for the players so I'd rather scale encounters up than take anything away)