Jormengand
2017-11-15, 08:48 PM
The prestige class that I really didn't ever want to make. Oh well.
Prerequisites
Character Level: 20th.
LevelSpecial
1stPath to Divinity (Health, Speed)
2ndPath to Divinity (Resistances)
3rdPath to Divinity (Immortality)
4thPath to Divinity (Special Abilities)
5thPartial Divinity
6thPath to Divinity (Bonuses, No Auto-Fail)
7thPath to Divinity (Immunities)
8thPath to Divinity (Salient Divine Ability)
9thPath to Divinity (More Special Abilities)
10thTrue Divinity
Hit Die: d8
Skill Ranks at Each Level: 2 + intelligence modifier
Class Skills: The divinity's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Intimidate (Cha), Knowledge (all skills, taken individually) (Int) and Profession (Wis).
Path to Divinity
As you gain levels in the divinity class, you slowly take on the benefits of the next divine rank. At first level, you take on the maximised hit points and faster speed of a deity. At second, you take on their spell and fire resistance, at third their immortality and at fourth their ability to make attacks of their alignment, the +2 bonus to synergy for every 20 ranks you have in a relevant skill, and the ability to grant spells and use domain spells as spell-like abilities.
At sixth level the divinity takes on a rank one deity's divine bonuses and natural armour bonus, at seventh level their immunities, at eighth a single salient divine ability, and at ninth their divine aura, portfolio sense and remote sensing.
Partial Divinity
At fifth level, you actually take on divine rank zero.
True Divinity
At tenth level, you actually take on divine rank one, plus one per level after tenth.
Prerequisites
Character Level: 20th.
LevelSpecial
1stPath to Divinity (Health, Speed)
2ndPath to Divinity (Resistances)
3rdPath to Divinity (Immortality)
4thPath to Divinity (Special Abilities)
5thPartial Divinity
6thPath to Divinity (Bonuses, No Auto-Fail)
7thPath to Divinity (Immunities)
8thPath to Divinity (Salient Divine Ability)
9thPath to Divinity (More Special Abilities)
10thTrue Divinity
Hit Die: d8
Skill Ranks at Each Level: 2 + intelligence modifier
Class Skills: The divinity's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Intimidate (Cha), Knowledge (all skills, taken individually) (Int) and Profession (Wis).
Path to Divinity
As you gain levels in the divinity class, you slowly take on the benefits of the next divine rank. At first level, you take on the maximised hit points and faster speed of a deity. At second, you take on their spell and fire resistance, at third their immortality and at fourth their ability to make attacks of their alignment, the +2 bonus to synergy for every 20 ranks you have in a relevant skill, and the ability to grant spells and use domain spells as spell-like abilities.
At sixth level the divinity takes on a rank one deity's divine bonuses and natural armour bonus, at seventh level their immunities, at eighth a single salient divine ability, and at ninth their divine aura, portfolio sense and remote sensing.
Partial Divinity
At fifth level, you actually take on divine rank zero.
True Divinity
At tenth level, you actually take on divine rank one, plus one per level after tenth.