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Sargentpsychooo
2017-11-17, 05:02 AM
Hello, in my next 5e game I am playing a fighter with a home brewed race. The fighter will be a duel wielder and wear heavy armor. What I need help with is with the homebrew race, at 1st 10th and 15th level I can choose one bonus from this list: fire,cold, poison,acid, psychic resistance or +1 ac. If the same resistance is taken twice it becomes immunity.

DarkKnightJin
2017-11-17, 05:34 AM
I'd grab the +1 AC for the 1st level one, then decide which other elements you run into a lot to decide which would be more useful to your character.

If they're taking a lot of hits from Fire damage, it wouldn't make sense to pick Psychic resistance, for example. If they keep taking hits from Fire after they become resistant, perhaps they become immune after a while.

Let the elements you pick flow from the story. Hell, you might not reach 15th level at all..