tedcahill2
2017-11-17, 08:53 AM
I'm at a point in my game where the players will learn they are all reincarnations of heroes from 1000 years ago brought together by destiny to battle an ancient evil once more.
I have an idea for a small dungeon, which their past selves created, designed to test their future selves. It will culminate in a flashback where we will play out the final battle from 1000 years ago, each of them playing as their past self.
I am struggling to figure out what their trials should be. They should be small enough that I can contain all tasks and goals to a single dungeon (so no cross country traveling).
Literally all I have so far is some ideas for trial names, and I've been hoping the name will inspire a trial idea.
The trials are, Trust, Wit, Sacrifice, Faith, and ??? (couldn't think of a 5th name). I'm not married to the names, or even the number of trials to include.
My only idea so far is for the trial of trust, which requires one player to enter a magic circle and hold a lever. Upon pulling it they are encased in a sphere of water and the others will need to solve the puzzle (which I haven't figured out yet) before the person in the bubble suffocates. (It's the trial of trust because they will know about the bubble before it happens, so they will have to choose to trust their group to pass).
I would really appreciate some help with this, the game is tomorrow morning and I'm feeling the stress of under-prep.
I have an idea for a small dungeon, which their past selves created, designed to test their future selves. It will culminate in a flashback where we will play out the final battle from 1000 years ago, each of them playing as their past self.
I am struggling to figure out what their trials should be. They should be small enough that I can contain all tasks and goals to a single dungeon (so no cross country traveling).
Literally all I have so far is some ideas for trial names, and I've been hoping the name will inspire a trial idea.
The trials are, Trust, Wit, Sacrifice, Faith, and ??? (couldn't think of a 5th name). I'm not married to the names, or even the number of trials to include.
My only idea so far is for the trial of trust, which requires one player to enter a magic circle and hold a lever. Upon pulling it they are encased in a sphere of water and the others will need to solve the puzzle (which I haven't figured out yet) before the person in the bubble suffocates. (It's the trial of trust because they will know about the bubble before it happens, so they will have to choose to trust their group to pass).
I would really appreciate some help with this, the game is tomorrow morning and I'm feeling the stress of under-prep.