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View Full Version : I made a party of random characters using xanthars guide



GAA
2017-11-25, 09:12 PM
Below you can find a random set of characters in all their glory, random stats, random race, random class, random name, random background, random background and class info. Let me know what you think, or roll up your own party to share. It seems to create some weird options, but they seem to be interesting too. Most of the classes arn't good for their stats, the first guy, for example is intresting because he must be super defensive about being unscathed from a battle that likely took the ship.

HIGH ELF MALE Dreali Erenaeth

STR: 14
DEX: 14
CON: 14
INT: 9
WIS: 12
CHA: 13

KNOW PARENTS
BORN AT HOME
4 SIBLINGS
3 OLDER
1 YOUNGER

FAMILY: single father
MODEST LIFESTYLE
LIVED IN MANSION

ALWAYS FOUND IT EASY TO MAKE FRIENDS AND LOVED BEING AROUND PEOPLE

SAILOR
BECAME A SAILOR BECAUSE: press-ganged by pirates and forced to serve on their ship
PERSONALITY: tavern brawl is a nice way to get to know a city
IDEAL: fairness
BOND: always remember first ship
FLAW: once someone questions my courage, i never back down


WARLOCK
BECAME A WARLOCK BECAUSE: while wondering around in a forbidden place i encountered an otherworldly being that offered to enter into a pact
1: My patron is the spirit of a long dead hero who sees our pact as a way to continue to influence the world
2: Pact tests your willpower, required to abstain from alcohol and other intoxicants
3: tounge is a unateral medium spring green

2 LIFE EVENTS
FOUGHT IN A BATTLE: excaped unscathed, many friends injured our died
MADE A DWARF POLITICIAN BARBARIAN FRIEND: lawful evil, alive but dooing poorly



GNOME CLERIC Boddynock Boondiggles

STR: 14
DEX: 17
CON: 4
INT: 18
WIS: 9
CHA: 16

KNOW PARENTS
BIRTHPLACE: HOME
NO SIBLINGS
FAMILY: raised by maternal aunt and uncle, parents were taken away
CHILDHOOD HOME/LIFESTYLE: lived comfertably without a permenent residence, moved a lot
CHILDHOOD MEMORIES: Had a few close friends, and lived an ordinary childhood

WAS AN URCHIN BECAUSE: wonderlust caused him to leave family, i look after myself
PERSONALITY: hides food and trinkets in pockets
IDEAL: respect
BOND: sponser orphanages to keep others from enduring what i was forced to
FLAW: never trust anyone but self

BECAME A CLERIC BECAUSE: their god works through me, and i do as commanded, even though doesn't know why choosen
1: Temple is a fortress and proving grounds
2: has a metal bound book that tells how to hunt and destroy infernal creatures
3: aknowledge the gods, but think most things are chance


3 LIFE EVENTS

1: MADE A HUMAN WARLOCK CRIMINAL FRIEND: NEUTRAL, ALIVE AND WELL
2: SPENT TIME AS AN URCHIN, EARNED 8 gp
3: SPENT MORE TIME AS URCHIN, EARNED 7 gp


HALF ORC WIZARD Karg

STR: 17
DEX: 17
CON: 15
INT: 9
WIS: 10
CHA: 14

KNOW PARENTS
1 ORC, 1 HUMAN
BRIRTHPLACE: HOME
3 SIBLINGS
2 OLDER
1 YOUNGER

FAMILY: raised by clan, Parents disappeared to an unknown fate
FAMILY HOME/LIFESTYLE: comfertably lived in a mansion
CHILDHOOD MEMORIES: others saw as strange, few friends

SOLDIER:
BECAME SOLDIER BECAUSE: War ravanged homeland when young, fighting is the only life he knew
SPECIALTY: cavalry
PERSONALITY: Full of inspiring and cautionary tales from military expirence relevent ot almost every combat situation
IDEAL: The greater good
BOND: Fight for those who cannot fight for themselves
FLAW: The monsterous enemy we faced in battle still leaves me quivering with fear

WIZARD
BECAME A WIZARD BECAUSE: one of reletives was an acomplished wizard who decided I was smart enought to learn the craft
SPELLBOOK: Sheets of thin metal etched with acid
AMBITION: prove the gods arn't as powerful as folks believe
ECCENTRICITY: Keeps prized possession of dead worm in potion vial

3 LIFE EVENTS:
1: MADE AN ENEMY: blameless for what caused rift, neutral elf cleric entertainer, alive and quite successful
2: MADE A FRIEND: neutral human druid criminal, alive and quite successful
3: MADE A FRIEND: neutral good, human cleric criminal, alive and well

HILL DWARF MONK Brotter ironfist

STR: 14
DEX: 13
CON: 19
INT: 10
WIS: 10
CHA: 9

KNOW PARENTS
BIRTHPLACE: HOME
3 siblings
all older

Guardian
parents died: one of an accident unrelated to class or ocupation, another apperent suicide
LIFESTYLE/HOME: poor, in a large house
CHILDHOOD MEMORIES: had several friends and was generally happy

ENTERTAINER
WAS ENTERTAINER BECAUSE: saw a bard perform once, and knew that moment on was born to do
SPECIALTY: SINGER
PERSONALITY: whenever in new place, collect rumors and spread gosip
IDEAL: tradition
BOND: do anything for other members of my old troupe
a scandel prevents from going home again, trouble follows

MONK
WAS MONK BECAUSE: saught insctruction to gain deeper understanding of existance and place in world
MONISTARY: carved from iceburg
ICONS: monkey, quick reflexes and the ability to travel through treetops is why order admires the monkey
MASTER: kindly and taught to persue the cause of peace

1 life event:
Good Fortune: potion of healing from friendly alchemist

Unoriginal
2017-11-25, 09:30 PM
-Int: 9
-BECAME A WIZARD BECAUSE: one of reletives was an acomplished wizard who decided I was smart enought to learn the craft



Kek.

Pretty funny.

The first adventurer's story does work well, though.

GAA
2017-11-25, 09:47 PM
-Int: 9
-BECAME A WIZARD BECAUSE: one of reletives was an acomplished wizard who decided I was smart enought to learn the craft

Kek.

Pretty funny.


He's just nevile longbottom.

Callin
2017-11-25, 10:04 PM
Did this today as well. Got a half orc ranger dual weilder. I rolled for everything and it was fun! Going to do it again soon.

Acutually someone should make a post and let the forums make a character. Im on the phone so I cant right now.