skunk3
2017-11-28, 12:13 PM
Hey all, time for another episode of help skunk3!
Question 1: Here's the situation - I have a "50% off" voucher (more or less) for any one item as a reward for defending a city with my party from a devil invasion. If I wanted to spend that 50% off on upgrading my (mithral) buckler, would I only be able to put that towards enhancement bonuses, +X abilities, and flat gold cost abilities of the buckler alone, OR can I also apply that discount voucher to all of the previously mentioned stuff AS WELL AS adding mithral spikes to the buckler, as well as +X abilities and flat gold cost abilities to the spikes? Basically what I am getting at is would you rule that the buckler and the spikes are separate items, or would the buckler and spikes effectively all be a part of the same item, so I could enhance both at the same time as I see fit to take advantage of my one-time-only 50% off deal? At the moment I'm not even considering doing this, but I just wanna know what people think about it. (My DM approved me buying a Starmantle Cloak, so I'm for sure gonna get that unless something else comes to mind.)
Question 2: I don't understand how epic levels work. Take my build for example: By the time I am level 20, I will be warlock 3 / cleric 3 / eldritch disiciple 10 / hellfire ("heavensfire" - flavor changed a bit to match my character) warlock 3 / then one more level of either warlock, cleric, or perhaps enlightened spirit. The exact progression and choice of classes is not important here. What I want to know is how leveling works beyond level 20. If I wanted to continue gaining divine spellcasting and took a level of cleric at 21, would I then basically gain the level-based benefits of a cleric of my effective level, or does epic work differently? I guess what I am getting at is does leveling up work as normal in epic levels until you hit a total of 20 levels in whatever base class? Does this make sense? Say I choose cleric for my 20th level, and at 21 I choose cleric again. That would be 14 effective levels of cleric in total. 3 starting out, 9 from eldritch disciple, 1 at 20, 1 at 21. If I continued along this path would my spellcasting continue to increase until I hit 20 effective levels of cleric? What happens if I wanted to take a cleric level beyond that? What would I gain?
Question 3: Is it possible to gain templates at any time, or is it something that is done at character creation? Say I wanted to work towards sainthood, or becoming half-celestial. Is this possible? (My character is wholly good.)
Question 4: Aside from the epic warlock feat that allows it, and aside from quicken SLA, is there any way to be able to shoot more than one eldritch blast per round? From what I understand, a warlock is limited to one blast per round barring those abilities, which seems stupid to me. Even a 20th level warlock can only blast once? What gives?
Question 5: When it comes to the epic warlock feats "lord of all essences" and "eldritch sculptor" does the warlock need to inherently know these required invocations, or would having access to some of them via rods of eldritch power count? The reason why I ask is because warlock invocations are quite limited already unless you spend every feat on "extra invocation" and even then qualifying for some of these epic warlock feats means taking invocations that suck, and qualifying for more than one of these epic feats becomes even harder due to the prerequisites. To me it seems like the average warlock would have a very hard time qualifying for mutiple epic warlock feats unless the character was very high level and spent a LOT of feats on "extra invocation."
Question 6: Strength is one of my dump stats. I've seen people stating that STR is important for eldritch glaive. Why is this... just for a to-hit bonus? Is there anything I am missing? I do not currently have eldritch glaive as an invocation but I am hoping that eventually I can come across a Codex Advocare (or several) either for sale or as loot as time goes on. Would me having no STR bonus (ability score is 10) significantly impede my ability to be effective with the glaive? Seems to me that being able to enlarge myself and use the glaive for iterative attacks and lots of reach would be super useful, but not if I can't hit anything. Thoughts on this?
Question 7: A question about the Starmantle Cloak - As I have already stated, my DM said that he will allow me to buy the Starmantle Cloak, but said that if I am attacked by a magical weapon and make my reflex save, ONLY the physical damage is halved... not the total damage. Personally, I don't have a problem with that even though I think all of the damage should be halved. My question is this though: If I buy a ring of evasion, would that work with the Starmantle Cloak? To me, the answer is clearly yes. I know that my DM would likely shoot me a death glare if I brought this up though... making a DC 15 reflex save should be extremely easy by that point, so it'd basically make me immune to weapon attacks, at least the physical portion of them. I think that I should bring this up with my DM before I purchase the cloak.
Question 1: Here's the situation - I have a "50% off" voucher (more or less) for any one item as a reward for defending a city with my party from a devil invasion. If I wanted to spend that 50% off on upgrading my (mithral) buckler, would I only be able to put that towards enhancement bonuses, +X abilities, and flat gold cost abilities of the buckler alone, OR can I also apply that discount voucher to all of the previously mentioned stuff AS WELL AS adding mithral spikes to the buckler, as well as +X abilities and flat gold cost abilities to the spikes? Basically what I am getting at is would you rule that the buckler and the spikes are separate items, or would the buckler and spikes effectively all be a part of the same item, so I could enhance both at the same time as I see fit to take advantage of my one-time-only 50% off deal? At the moment I'm not even considering doing this, but I just wanna know what people think about it. (My DM approved me buying a Starmantle Cloak, so I'm for sure gonna get that unless something else comes to mind.)
Question 2: I don't understand how epic levels work. Take my build for example: By the time I am level 20, I will be warlock 3 / cleric 3 / eldritch disiciple 10 / hellfire ("heavensfire" - flavor changed a bit to match my character) warlock 3 / then one more level of either warlock, cleric, or perhaps enlightened spirit. The exact progression and choice of classes is not important here. What I want to know is how leveling works beyond level 20. If I wanted to continue gaining divine spellcasting and took a level of cleric at 21, would I then basically gain the level-based benefits of a cleric of my effective level, or does epic work differently? I guess what I am getting at is does leveling up work as normal in epic levels until you hit a total of 20 levels in whatever base class? Does this make sense? Say I choose cleric for my 20th level, and at 21 I choose cleric again. That would be 14 effective levels of cleric in total. 3 starting out, 9 from eldritch disciple, 1 at 20, 1 at 21. If I continued along this path would my spellcasting continue to increase until I hit 20 effective levels of cleric? What happens if I wanted to take a cleric level beyond that? What would I gain?
Question 3: Is it possible to gain templates at any time, or is it something that is done at character creation? Say I wanted to work towards sainthood, or becoming half-celestial. Is this possible? (My character is wholly good.)
Question 4: Aside from the epic warlock feat that allows it, and aside from quicken SLA, is there any way to be able to shoot more than one eldritch blast per round? From what I understand, a warlock is limited to one blast per round barring those abilities, which seems stupid to me. Even a 20th level warlock can only blast once? What gives?
Question 5: When it comes to the epic warlock feats "lord of all essences" and "eldritch sculptor" does the warlock need to inherently know these required invocations, or would having access to some of them via rods of eldritch power count? The reason why I ask is because warlock invocations are quite limited already unless you spend every feat on "extra invocation" and even then qualifying for some of these epic warlock feats means taking invocations that suck, and qualifying for more than one of these epic feats becomes even harder due to the prerequisites. To me it seems like the average warlock would have a very hard time qualifying for mutiple epic warlock feats unless the character was very high level and spent a LOT of feats on "extra invocation."
Question 6: Strength is one of my dump stats. I've seen people stating that STR is important for eldritch glaive. Why is this... just for a to-hit bonus? Is there anything I am missing? I do not currently have eldritch glaive as an invocation but I am hoping that eventually I can come across a Codex Advocare (or several) either for sale or as loot as time goes on. Would me having no STR bonus (ability score is 10) significantly impede my ability to be effective with the glaive? Seems to me that being able to enlarge myself and use the glaive for iterative attacks and lots of reach would be super useful, but not if I can't hit anything. Thoughts on this?
Question 7: A question about the Starmantle Cloak - As I have already stated, my DM said that he will allow me to buy the Starmantle Cloak, but said that if I am attacked by a magical weapon and make my reflex save, ONLY the physical damage is halved... not the total damage. Personally, I don't have a problem with that even though I think all of the damage should be halved. My question is this though: If I buy a ring of evasion, would that work with the Starmantle Cloak? To me, the answer is clearly yes. I know that my DM would likely shoot me a death glare if I brought this up though... making a DC 15 reflex save should be extremely easy by that point, so it'd basically make me immune to weapon attacks, at least the physical portion of them. I think that I should bring this up with my DM before I purchase the cloak.