jangartharn1
2017-12-07, 03:44 PM
(Just to warn you, wall of text ahead) Hey all, just to warn you, this is a post more to help me, not feel so "angry", or sad with the events, that have recently transpired in a 5e campaign, that I'm a player in. My former character, eleftherosi, was a tielfing paladin, who in his past, had done some terrible things in his earlier years (he was ordered by his superior officer, in the army to murder his family, because they were suspected heretics, supposedly working with the enemy of the crown, elef with a very heavy heart, carried out this task.) After these events, elef began suffering from PTSD (the DM of the world and I, had come up with the idea that whenever elef would sleep, he would roll a D6, and if he rolled a 6, he would be plagued with nightmares, and wouldn't be able to sleep, thus gaining a level of fatigue, and not healing or gaining back his paladin spells.) After the supposed "enemies" of the crown were taken out, it was revealed that the king, had only been killing his political opponents, and those who supported him, and took full control of the country, as a dictator. Elef learning this, abandoned the army, and became a paladin of redemption, wanting to free the country he unknowingly helped enslave, and try his best, to repent for what he did. Well, eventually elef joined a small group of others, an aasimar rogue, who had been a soldier, under the command of one of the kings rivals, a human wizard (an NPC the DM was controlling for the time being), who was an "advisor" from the resistance, who had serious anger issues, and a human cleric, who has been a healer during the large conflict. After only 3 sessions elef had become good friends with his fellow "rebels", and they had begun taking assignments, from the underground revolution. After a "less than successful" first assignment, where the party failed to save a group of prisoners, of extreme importance to the revolutionary group, they decided to send us, on a less important mission, to spy on the enemies local grain silos, and if possible burn down the silos.
After a heated confrontation with some rather well armed scouts (our party just barely had leveled to 5), we managed to capture two out of the nine scouts, and planned to interrogate them. Sadly, the dice were not on my side, and during the night, I rolled a 6, and elef was unable to sleep, and thus couldn't heal from his rather severe injuries, leaving him in low double digits, and leaving him unable, to regain his paladin spells for the next day. When the next day arrived, interrogations began, and elef being a paladin of redemption, wanted to try and "play the nice guy" card against this scout, and convince him to give up important info through kindness. Well, after almost 30 minutes of intense role play, elef was tired and discouraged, and decided to call it quits, at least for the time being, that's where things went horribly wrong.
As soon as elef had left the prisoner alone, he was able to slip his binds, and quickly proceeded, to stab elef in the back, reducing him to 4 HP, (which I was surprised that he hadn't killed elef outright, since he had landed a sneak attack, with a hidden dagger.) Elef, realizing, that he party needed to keep at least one of these prisoners alive, decided to try and subdue him, and knock him out. Elef managed to grapple the scout, and put him on the ground, sadly at that exact same time, the other prisoner had began to slip his binds, while our rogue had his back turned, and tried to run as well. Elef tired to call for help from his party, but sadly for him, the parties wizard, decided to launch a chromatic orb at the grapple, and rolled an epic fail, causing elef to be nailed by a chromatic orb, knocking him out cold.
As the chaos of this event happened, I'll admit I was really hopeful that my party would rush to my aid, and stabilize elef, since on his first death save, he had rolled an epic fail, thus failing two death saves instead of the usual one. Our cleric, being the only one who was the only hope of making sure elef didn't die, after thinking heavily on what her character would do in this situation, decided to pursue the escaping scouts, so they didn't compromise the mission, alongside the rogue and the wizard, who having seen she had hit elef, went ballistic, and chased after the scouts. As they ran past poor elef, luck would have it, that i rolled an 8, on his final death save, and elef died, feeling almost betrayed, since he didn't know that our wizard, had hit him on accident, since she had violently lashed out before. After the action came to a close, resulting in one of the scouts escaping, and the other, being violently burned to death, by our wizard, the party promised to bring elef back sometime in the future, when they could find the resources, or could convince the resistance to pay for his resurrection.
After the session closed, the DM personally apologized for what had happened, and I'll will totally admit I don't blame him, if anything the dice and the party screws poor elef. So in the end, I just felt sad, and annoyed I had spent easily 3 or so hours if not more, creating elef, and creating his backstory, setting him up to be a paladin, who wanted to repent for his past crimes, and maybe one day redeem himself. I'll admit, that I drew the inspiration for elef, a lot from my personal life, I suffer from depression, off and on, and elef was kind of like the "better" version of me in D&D. So, to maybe help lessen the pain a bit, of losing such a cool character, I wanted to ask you all, about characters you've lost that you were truly attached to, and maybe how you replaced such a cool character? Thanks in advance, after all, I'm really thankful to anyone who takes some time, to write about a really awesome character they ever played.
After a heated confrontation with some rather well armed scouts (our party just barely had leveled to 5), we managed to capture two out of the nine scouts, and planned to interrogate them. Sadly, the dice were not on my side, and during the night, I rolled a 6, and elef was unable to sleep, and thus couldn't heal from his rather severe injuries, leaving him in low double digits, and leaving him unable, to regain his paladin spells for the next day. When the next day arrived, interrogations began, and elef being a paladin of redemption, wanted to try and "play the nice guy" card against this scout, and convince him to give up important info through kindness. Well, after almost 30 minutes of intense role play, elef was tired and discouraged, and decided to call it quits, at least for the time being, that's where things went horribly wrong.
As soon as elef had left the prisoner alone, he was able to slip his binds, and quickly proceeded, to stab elef in the back, reducing him to 4 HP, (which I was surprised that he hadn't killed elef outright, since he had landed a sneak attack, with a hidden dagger.) Elef, realizing, that he party needed to keep at least one of these prisoners alive, decided to try and subdue him, and knock him out. Elef managed to grapple the scout, and put him on the ground, sadly at that exact same time, the other prisoner had began to slip his binds, while our rogue had his back turned, and tried to run as well. Elef tired to call for help from his party, but sadly for him, the parties wizard, decided to launch a chromatic orb at the grapple, and rolled an epic fail, causing elef to be nailed by a chromatic orb, knocking him out cold.
As the chaos of this event happened, I'll admit I was really hopeful that my party would rush to my aid, and stabilize elef, since on his first death save, he had rolled an epic fail, thus failing two death saves instead of the usual one. Our cleric, being the only one who was the only hope of making sure elef didn't die, after thinking heavily on what her character would do in this situation, decided to pursue the escaping scouts, so they didn't compromise the mission, alongside the rogue and the wizard, who having seen she had hit elef, went ballistic, and chased after the scouts. As they ran past poor elef, luck would have it, that i rolled an 8, on his final death save, and elef died, feeling almost betrayed, since he didn't know that our wizard, had hit him on accident, since she had violently lashed out before. After the action came to a close, resulting in one of the scouts escaping, and the other, being violently burned to death, by our wizard, the party promised to bring elef back sometime in the future, when they could find the resources, or could convince the resistance to pay for his resurrection.
After the session closed, the DM personally apologized for what had happened, and I'll will totally admit I don't blame him, if anything the dice and the party screws poor elef. So in the end, I just felt sad, and annoyed I had spent easily 3 or so hours if not more, creating elef, and creating his backstory, setting him up to be a paladin, who wanted to repent for his past crimes, and maybe one day redeem himself. I'll admit, that I drew the inspiration for elef, a lot from my personal life, I suffer from depression, off and on, and elef was kind of like the "better" version of me in D&D. So, to maybe help lessen the pain a bit, of losing such a cool character, I wanted to ask you all, about characters you've lost that you were truly attached to, and maybe how you replaced such a cool character? Thanks in advance, after all, I'm really thankful to anyone who takes some time, to write about a really awesome character they ever played.