Falcii
2017-12-16, 06:36 AM
My old dnd group is getting back together over winter break and we are each taking turns dming one shots. Mine in particular is meant to be a 2 day long session (not atypical for us) where the party has 1 in game day to find a way to over throw a kingdom (the reason for this is as of yet undecided). It is meant to be a pretty sandboxy ordeal, and I want them to pursue anything that fancies them, whether it be a political coup or finding an ancient relic that declares royal right, or a straight up murderpalooza. Still I am one guy and I only have a week or two at best to make all my prepped material for this.
What should I focus on? NPCs, maps, items? Encounters traps and puzzles? I get that I should make modular stuff I can throw in anywhere but a tavern is gonna have a very different layout to a dungeon and the NPCs and items therein would be equally different.
Any ideas of things I can throw in? perhaps old folktales I can throw at them as bread crumbs or a reason for them to be trying to overthrow the king.
What should I focus on? NPCs, maps, items? Encounters traps and puzzles? I get that I should make modular stuff I can throw in anywhere but a tavern is gonna have a very different layout to a dungeon and the NPCs and items therein would be equally different.
Any ideas of things I can throw in? perhaps old folktales I can throw at them as bread crumbs or a reason for them to be trying to overthrow the king.