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View Full Version : M&M as a point build DnD



YPU
2007-08-22, 02:24 PM
I, like many it appears, like the point build system of Mutants and Masterminds, although of course a superheroes campaign it has the potential for nearly any setting. In this case, I am wondering about adapting a DnD version of it. The first thing I am trying to do is building the base races. And for those who still would like to play old stereotypes, a suggested list of powers and feats for the original classes of DnD.

So, what do the great minds of the playground have in mind about this?